Some individuals may have some limitations of mobility and dexterity. In the physical world some of the tools available are things like wheelchairs, ergonomic design of products, and architectural design. In the digital world accessibility tools can take the form of switch devices such as a sip-and-puff device, adaptive keyboards, voice controls, and alternative pointing devices.
Take a moment to watch Jane Velkovski's video and try out the activity for navigating two similar sites.
Jane Velkovski discusses the importance of some mobility assistive devices in the physical world.
Navigate the before and after sites by clicking on the images for Accessibility University, which is a fictional university home page designed to demonstrate a variety of common web design problems that result in visitors with disabilities being unable to access content or features by the University of Washington, without using your mouse. You can do so by using just your index finger on your keyboard or you can use a pen, pencil, chopstick, whatever. This will give you some idea of what it might be like to navigate a website using some mobility assistive tools.
Make notes of what seemed confusing or annoying about the before site compared to the after site.
1) How has the implementation of mobility/dexterity assistive tools or accessible design benefited more than just the intended audience?
2) How can you apply a better knowledge of mobility assistive tools to how you develop or implement physical and digital resources?