Dark Journey
Immersive adventure using Pico-projector
Adobe XD | Adobe After Effect | Adobe Illustrator
Immersive adventure using Pico-projector
Adobe XD | Adobe After Effect | Adobe Illustrator
Summary
It’s a virtual game projected onto the floor and into the user’s natural field of vision as he or she walks. It helps people to do outdoor activities in the dark. With a projector, the game view is projected on the ground and the overview of the activity is displayed on the cell phone.
To motivate people in a fun way to outdoor-activities in the dark, highlighting the positive impact of walks on mental health.
People suffering from seasonal affective disorder or depression can greatly benefit from walks, as they have a proven positive impact on mental health and can help individuals overcome mood disorders.
Most incidents occur because players are focused on the game, such as looking at their smartphones, rather than paying attention to their surroundings.
In the darkness, visibility is limited, and it’s difficult to see clearly even with technical devices.
Virtual game projected with Pico-Projector onto the floor and into the user’s natural field of vision as he or she walks.
App + Pico projector
I am combining the app with a Pico projector. The Pico projector is used to project a virtual game onto the ground while walking. This way, users get a larger screen and a highly immersive experience.
Players get a quick overview of their activity, challenges, and collected animals. Upon first login, they receive an egg and daily walking plan suggestions. Key information like profile, history, and weather is accessible, along with details about target destinations and collected animal cards.
The Pico projector guides the player to the target, where they catch nocturnal animals and collect stars while walking.
The character that the player levels up.
The figure that the player collects.
Users receive missions via the app, complete them with real-time visual guidance through Pico projection while walking, and proceed to the next mission after checking their rewards.
With cell phone players can overview of your activity, challenge, collected animals, etc. at a glance Every day you will get suggestions for walking plans.
Players use Pico projector controls to navigate through a dark, immersive environment. Along the way, they earn points by having fun and rewarding nocturnal animals, who assist them in reaching their goal and approaching the destination.