SNOWFALL, an immersive RPG game, immerses players in a snow-covered mountain teeming with enigmatic riddles and challenges as they embark on a quest to reunite with their separated mentor. These challenges span from navigating ice-sliding puzzles, solving counting challenges, to navigating intricate mazes. Throughout the storyline, players must apply the knowledge gained to shape their journey and ultimately reach a personally satisfying conclusion.
The fundamental elements of the game are as follows:
Avatar: The player assumes control of a young female treasure hunter in an overhead perspective.
Game Space: The game space comprises distinct, interconnected locations, transitioning sequentially. To progress, the player navigates to specific spots within rooms, leading to the subsequent location.
Mechanics:
Setup: The game starts upon pressing the play button on the title screen.
Victory Conditions: Success is achieved by reaching the final room's transition spot, triggering the end screen.
Player Actions: Movement occurs in eight directions via arrow keys, and interaction with elements is via mouse clicks.
Progression of Play: This is a real-time single-player experience.
Definition of Game View: Includes characters, interactive environment pieces, character dialogue, and setting.
Dynamics: The game's dynamic revolves around a race to reach the end.
Goals: The objective is to solve puzzles and progress to the game's conclusion.
Themes:
Stories: Immersive narrative places the main character in a perilous situation, navigating a mountain to return home, encountering obstacles, and offering branching dialogue.
Main Characters: Encompasses a young female treasure hunter aspiring to enrich her community, an old lady trapped on the mountain, and a mysteriously absent mentor.
Environment: Set amidst a dark, wintry snowstorm, featuring shades of whites, blacks, purples, blues, and greens.
Game State: Comprises the visible environment around the player's viewpoint.
Game View: Encompasses the locations accessible via room transitions throughout the player's journey.