Kim, J., Lee, L. (2024). Design Process for Augmented Reality (AR) Experiences from the Perspectives of UX and Game Designers. In: Tareq Ahram, Luca Casarotto and Pietro Costa (eds) Human Interaction and Emerging Technologies (IHIET 2024). AHFE (2024) International Conference. AHFE Open Access, vol -1. AHFE International, USA. DOI: http://doi.org/10.54941/ahfe1005487.
Kim, J., Maher, M. (2023). The Effect of An AI Model for Conceptual Similarity on Design Ideation in a Co-creative Design System. In: Tareq Ahram and Redha Taiar (eds) Human Interaction & Emerging Technologies (IHIET 2023): Artificial Intelligence & Future Applications. AHFE (2023) International Conference. AHFE Open Access, vol 0. AHFE International, USA. DOI: 10.54941/ahfe1004044.
Kim, J., Maher, M. L., and Siddiqui, S. (2021). Collaborative Ideation Partner: Design Ideation in Human-AI Co-creativity. In Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications - CHIRA, ISBN 978-989-758-538-8, pages 123-130. DOI: 10.5220/0010640800003060.
Kim, J., Maher, M.L. (2020). Metaphorical concepts and framework for designing novel approaches to interactive buildings. In J. S. Gero (ed), Design Computing and Cognition'20, Springer, pp. 337-356.
Kim, J., & Maher, M. L. (2019). Metaphors, Signifiers, Affordances, and Modalities for Designing Mobile and Embodied Interactive Systems. In Proceedings of the 31st Australian Conference on Human-Computer-Interaction, Association for Computing Machinery, pp. 542-545.
Kim, J., Maher, M. L., Gero, J., & Sauda, E. (2018). A tool for designing the next generation of human-building interaction. In Proceedings of eCAADe 2018: 36th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe and Lodz University of Technology, pp. 149-158.
Kim, J., Maher, M. L., Lee, L. (2018). The effect of tangible interaction on spatial design tasks. In J. S. Gero (ed), Design Computing and Cognition'20, Springer, pp. 135-153.
MacNeil, S., Abdellahi, S., Maher, M.L., Kim, J. G., Mahzoon, M. and Grace, K. (2018). Designing with and for the Crowd: A Cognitive Study of Design Processes in NatureNet. In J. S. Gero (ed), Design Computing and Cognition'20, Springer, pp. 55-73.
Kim, J., & Maher, M. L. (2023) The effect of AI-based inspiration on human design ideation, International Journal of Design Creativity and Innovation, DOI: 10.1080/21650349.2023.2167124
Kim, J., & Maher, M. L. (2020). Conceptual Metaphors for Designing Smart Environments: Device, Robot, and Friend. Frontiers in Psychology, 11, 198.
Kim, J., and Maher, M. L. (2021). Evaluating the Effect of Co-Creative Systems on Design Ideation. In Proceedings of the ICCC 2021 Workshops.
Kim, J., Maher, M. L., and Siddiqui, S. (2021). Studying the Impact of AI-based Inspiration on Human Ideation in a Co-Creative Design System. In Proceedings of the ACM IUI 2021 Workshops.
Kim, J., Maher, M. L., & Siddiqui, S. (2020). A co-creative sketching tool: the effect of an AI model for visual and conceptual similarity on ideation. In Workshop of the 2020 CHI Conference on Human Factors in Computing Systems.
Kim, J., Maher, M. L., Killen, H., MacNeil, S., Clegg, T., & Preece, J. (2020). A Citizen Science Platform that Supports Community-Driven Environmental Projects in Diverse Neighborhoods. In Workshop of the 2020 CHI Conference on Human Factors in Computing Systems.
Kim, J. (2019). Metaphors for Inspiring Creative Embodied and Mobile Interaction Design. In Doctoral Consortium on Tenth International Conference on Computational Creativity (ACM ICCC'19).