CoffeeBot, is a 3D, physics-based, management simulator game, with gameplay that is reminiscent of Overcooked and Totally Reliable Delivery Service. Play as Serg.io, a former bomb-defusing robot who's trying to make a living by delivering coffee in a chaotic physics-based coffee shop.
"Shoutout to 4-Sided Studios for their Coffeebot game, had a lot of fun playing that." - Conor Hamilton, Talent Acquisition & Employer Branding Specialist at BlackShamrock.
Check out our CoffeeBot HighLight on GeekIreland.
Studio: 4-Sided Studios
Team Size: 4
My Primary Roles: Level Designer, Technical Designer, Systems & Gameplay Programmer
My Additional Roles: Production Management, Social Media Management
Tools Used: Unity, ProBuilder, Visual Studio - C#, GitHub, Trello, Google Docs, LinkedIn, Pinterest
Timeline: October 2023 - May 2024
Responsibilities Include:
My full list of responsibilities for CoffeeBot are available here.
Designing CoffeeBot:
Full details of how I designed the Level and Gameplay for CoffeeBot are available here.
Training Programme is a set of 2D educational mini-games. These games aim to teach athletes from Special Olympics Ireland about the benefits and importance of a healthy lifestyle. Each game tackles a topic relating to the Healthy Athletes Programme promoted on the Special Olympics website.
Team Size: 7
My Roles: Project Co-ordinator, Gameplay Designer, Gameplay & UX Programmer
Tools Used: Unity, GitHub, Trello, Google Docs
The project brief and my full list of responsibilities for Training Programme are available here.
For my Game Design modules in University, I would spend up to two to three weeks iteration on and prototyping a game idea. Each new game idea would focus on new game mechanics or game design topics.
Some of my favourites are available here.