UX Designer & Game Developer
Welcome to my portfolio site!, below are Published works I've worked on!, these are games and interactives available now or in a pre-launch stage.
For more insight on my prototypes and design processes head over to my Personal page for self-published game titles, prototypes, and software.
For more information into who I am and what my goals are, visit my About Me page.
Thanks for stopping by and if you'd like to get in touch visit my Contact page!
UI/UX Art & Design
I collaborated remotely with Level 99 Games as a UI/UX design consultant and UI Designer. It was a great experience working on something with so much history and complexity from tabletop into video game form. You can play the game in early access online against or with your friends on Steam!
Data Analysis & Quality Assurance
Figur8tech is a 3D motion tracking company based in the heart of Boston that is actively developing custom Bluetooth sensors in a constantly improving technology that accommodates human health and habits first in design and development of their products. I had the chance to work as a contractor designing user experiences with their tech, utilizing it for XR applications, athletic conditioning, and gamification.
Founder & Event Organizer
Do you know anyone creating stop motion art for games and movies? If yes, I started a community of people also interested in doing so; The jam's goal is not intended for authenticity, play-ability, and or ranking; it's sole purpose is for creatives to get together and informally learn to use art/animation techniques for a game or visual experience and have fun doing so! It's held once a year worldwide and is a beacon for patient stop motion animators to take on a month long project as artists, animators, and game developers alike. Follow us on Twitter!
When I had the opportunity to intern at Petricore during my attendance at Becker College for interactive media design; I learned more about mobile game front end development, sound design, and marketing from assisting development and design on their mobile game projects Gelato Flicker and Mind the Arrow 2.0. I contributed user experience design and audio sound effects and also created their video trailers from existing game assets and marketing material.
Octave is a musical adventure game where the music you play interacts with the environment around you. Rally your lost notes and discover what's disturbing this once peaceful musical isle!
SporeWar is a twin-stick shooter/strategy game placed in a fantastical mushroom world where you lead the charge into battle with platoons of fungal creatures at your command!
Quest Tycoon is a quest giving simulator! Play as an innkeeper desperately trying to stay in business. Send adventurers out on dangerous quests in hopes of them surviving and needing your inn to rest!