Virtual Environment Art
Realtime 3D environments design and development + digital twin recreation. Generated meshes, textures, materials, and metadata for interior objects, architecture, and props layouts.
Avatar 2.0
Avatar update including 3D human body & face shaping and UI selection design, clothing/accessory, and animation adjustment integration. Supported complete overhaul of avatar customization scene incuding user experience flow and interface design user interface options. (See embedded guide below for detailed step-by-step overview)
UI Refresh
Adapted and wireframed existed user interface elements to comply with accessibility and desired features. Reinforced engineering team with design documentation and troubleshooting client/customer needs.
Venture Valley - iOS/Android/PC
An award-winning fast-paced business simulation game where players take on the highs and lows of being an entrepreneur. Available for free on PC and mobile (iOS and Android) and has no in-app purchases or ads, Venture Valley has been recognized for excellence in teaching financial literacy and entrepreneurship, winning first-place recognition from the Serious Play Awards and the Tech & Learning Awards, as well as finalist positions from GEE. https://venturevalleygame.com
I worked with Figur8 as a contract tech artist fresh out of college with no real formal experience yet. They are a 3D motion tracking startup company based in the heart of Boston. Using compounded gyroscopic data input to gauge client and patient musculoskeletal diagnostics/progress. Constantly improving technology that accommodates human health and habits first in design and development of their products.
A project early on in development for use in engaging users with sensors was a "Zombie Boxing" demo app to gauge specific Bluetooth characteristics as input.
I found making something engaging with these custom controllers exciting and stoked the fiery passion I have for serious games and apps that not only held the attention of a user/player but also improved their health and body consciousness rewarding! After the demo projects I was hired on to work as a mobile app designer to visualize and test the hardware to software relationship for end-users.
Contributed to mobile game front end development, sound design, and advertising material for the mobile games Gelato Flicker and Mind the Arrow 2.0. The games are live on iOS App Store and Android Play Store!
It was a great experience working on something with so much history and complexity from tabletop into video game form. I worked remotely on iterations of the main menu user interface art and animations. BattleCon Online is available on Steam!
Quest Tycoon is a quest giving simulator! Play as an innkeeper desperately trying to stay in business. Send adventurers out on dangerous quests in hopes of them surviving and needing your inn to rest!
Octave is a musical adventure game where the music you play interacts with the environment around you. Rally your lost notes and discover what's disturbing this once peaceful musical isle!
SporeWar is a twin-stick shooter/strategy game placed in a fantastical mushroom world where you lead the charge into battle with platoons of fungal creatures at your command!
Flimbo's Hair is an action packed stop motion animated game where you fly and fight your way through a dungeon of bats and eventually face your biggest fears. Made during Stop Motion Jam 2018!