Jacob Peltola

Technical Artist & Game Designer

Welcome!

For more information about my journey and goals, visit the About Me page.

Check out this page as well as the Personal Projects page for more examples of my work and approaches to design!

If you'd like to get in touch, visit the Contact page!

Venture Valley | A multiplayer financial strategy game!

Roles:

  • Technical Art

  • UI Development

Worked as a mobile game technical artist while wearing many other hats accompanying the direction of the art pipeline and optimization with Hitpoint Inc. Venture Valley is a multiplayer business-building game where you pit your strategy and savvy against friends and competitors. Build your empire from scratch, starting with a dog walking business. Then flip that into a successful mini-golf course, pizza parlor, drone delivery service, robot factory, or any other thrilling company available in Venture Valley.

ZomBoxing | A mobile shoot-out style boxing game featuring Bluetooth gyroscopic sensors as input!

Roles:

  • Unity Development

  • Technical Art

  • Data Analysis/Quality Assurance

This was a demo project I worked with Figur8tech on with their technology, a 3D motion tracking startup company based in the heart of Boston. They are actively developing custom Bluetooth sensors in a constantly improving technology that accommodates human health and habits first in design and development of their products. I had the chance to work as a contractor designing user experiences with their tech, utilizing it for XR applications, athletic conditioning, and gamification.

BattleCON Online | A card-based duel between two fighters. BattleCON gives you a wide variety of unique tactics, and you'll combine these with strategic play to take down rivals in fast-paced duels.

Role:

  • UI Art & Unity Development

Collaborated remotely with Level 99 Games as a UI/UX design consultant and UI Designer. It was a great experience working on something with so much history and complexity from tabletop into video game form. You can play the game in early access online against or with your friends on Steam!

Gelato Flicker | A fast-paced reaction selling game where you serve different ice creams in particular orders as fast as possible!

Roles:

  • UX/UI Design

  • Sound Effects Artist

  • Video Editor

When I had the opportunity to intern at Petricore during my attendance at Becker College for interactive media design; I learned more about mobile game front end development, sound design, and marketing from assisting development and design on their mobile game projects Gelato Flicker and Mind the Arrow 2.0. I contributed user experience design and audio sound effects and also created their video trailers from existing game assets and marketing material.

Self-Published Projects

Octave is a musical adventure game where the music you play interacts with the environment around you. Rally your lost notes and discover what's disturbing this once peaceful musical isle!

SporeWar is a twin-stick shooter/strategy game placed in a fantastical mushroom world where you lead the charge into battle with platoons of fungal creatures at your command!

Quest Tycoon is a quest giving simulator! Play as an innkeeper desperately trying to stay in business. Send adventurers out on dangerous quests in hopes of them surviving and needing your inn to rest!

Flimbo's Hair is an action packed stop motion animated game where you fly and fight your way through a dungeon of bats and eventually face your biggest fears. Made during Stop Motion Jam 2018!