My first commercial game published to Steam, this project has been running for nearly 2 years and I've been posting devlogs for it almost every week! My primary goal for the game is a level editor.
I've worked on a ton of game jam and medium-term (semester) projects during my time so far at Michigan State University. I've learned a lot about working with a bigger team so far!
A collection of games I've worked on in my favorite engine, Flowlab, over the past 7 years - lots of jam projects, but also some longer-term projects too!
UI/UX DESIGN
UI/UX Design is something I've been studying by practice for the past year or so through various projects. Here is a collection of projects I've worked on and the lessons I've learned!
GRAPHIC DESIGN
A lot of the work I've done for projects has involved lots of 2D vector artwork being made. Here's a collection of the most notable pieces!
VIDEO PROJECTS
One of my favorite parts of any project is assembling the video trailer for it - a feat I don't often get the opportunity to do, but love to go all out when I can. Here's a collection of my favorites!
CURRENT EXPERIENCE
7 Years
5 Years
4 Years
2 Years
5 Years
2 Years
3 Years
1 Year
1 Year
ABOUT ME
Hey! I'm Jackson, and I've been making things for just about as long as I can remember. I love to dabble in almost everything, from game development to 2D & 3D art, UI design, video editing... the list goes on. This led me to Michigan State University, and I'm currently a junior in their Games & Interactive Media major along with the Game Development minor!
You can read more about me on the About Me page! Thanks for reading!