INQUISITOR ASSASSIN SOP
The Inquisitor Assassins are a group of force-sensitive Inquisitors who are trained to specialize in stealth, speed, and, of course, assassinations. They still hold normal ranks within the Order of Inquisitors and follow the same Command structure. The Assassins are highly disciplined and known for swiftly executing their enemies with calculated and precise blows. They are excellent infiltrators and wield a dual-bladed red lightsaber. The Assassins are not as skilled in face-to-face combat or dueling but rather prefer to strike their enemies from the shadows.
This is a [T3] job for Inquisitors. To be able to play on it, you will need the SAM/Donator rank of Lord+.
Apprentice II+ may play on the Assassin job, but must pass the Inquisitor Assassin Tryout hosted by a Lord VI+. (Apprentice II is equivalent to SPC)
However, anyone who chooses to play on the IQ Assassin job must read over the SOP and fully understand it before playing on the job.
Inquisitor Assassin Information
The Assassins are highly disciplined and known for swiftly executing their enemies with calculated and precise blows. They are excellent infiltrators and use a dual-bladed red lightsaber. The Assassins are not as skilled in face-to-face combat or dueling, but rather prefer to strike their enemies from the shadows.
The Assassin Lightsaber and Loadout
The lightsaber is the weapon Inquisitor Assassins primarily use. It is forged to be as silent as possible during ignition and attacks, with sharp tips that can also be used as weapons. While it is encouraged that the Assassin uses this saber, they are also equipped with their personal lightsaber, from before they became an Assassin. The Assassin is also given a DC-17s Pistol, Also Night X-8 for long range scenarios.
Rules & Guidelines
The Inquisitor Assassin follows all the same rules as normal IQ, with some differences that will be listed here:
You cannot cloak and continue to fight if you are actively engaged in a duel.
Assassins are permitted to use Cloak near an enemy unseen and attack ONCE, then they must reveal themselves if their enemy begins to fight them.
Assassins must bow to all Lore IQ and Inquisitorius High Command.
Marked for Assassination
During events/missions, IQ Lore and IQ High Command may mark enemies for assassination. Assassins are allowed to use their entire arsenal to kill their target. Assassins must still be mindful of fellow troops and should be precise with their strikes. While a target is marked, Assassins may chase after them and be careful with their sabers. Once the target has been eliminated, Assassins will return to their posts and aid the rest of the Inquisitors.
Assassins must hold defensive if they have no marked assassination targets.
On Defcon 5, only Inquisitorius High Command may mark targets for assassination. Lore Inquisitors may mark targets who have Harmed or taken from the Inquisitorius/Purge
Enemy Force Users
Assassins must prioritize any Jedi targets unless they have an actively marked assassination target. Assassins must eliminate their target then proceed to engage the Force-User.
As an Inquisitor Assassin, you are also able to guard any of the IQ Lore if requested by them. Note that this doesn't mean you are allowed to enter CL4 areas. You are to do your job in protecting your command and following their orders.
• Newly trained Assassins
• Can be promoted to Assassin Disciple in 1 week
• Full-Fledged Member of Assassins.
• Able to apply for Assassin Marauder via IQ Forums section.
• Able to host assassin tryouts
• Able to promote to Assassin Disciple
• Oversees the entire assassin branch.
• Assigns new Assassin Officers.
IQ Assassin Protocols
Operation Order Storm-Watch [Assassin Lead+]
This order Initiates a high alert for an incoming threat or crisis. All Assassins members are to cease non-essential activity, report to the Assassin Lead, maintain a strict watch on all fronts and stand ready to respond at a moment's notice.
EXAMPLE - /iq [Assassins] Operation Order Storm-Watch
Operation Order Shadow-Trail [Assassin Lead+]
Initiates a covert surveillance operation on a designated target. All assigned Assassins are to track the target's movements and report back regularly, without being detected. (MUST BE CLOAKED AT ALL TIMES)
EXAMPLE - /iq [Assassins] Operation Order Shadow-Trail 501st PFC Johnny 1214
Operation Order Wind-Rider [Assassin Lead+]
This order initiates a rapid redeployment of forces. Assassins must move quickly from their current location to a new strategic position.
EXAMPLE - /iq [Assassins] Operation Order Wind-Rider Brig
Protocol Thunder-Strike [IQ High Command+]
Mandates a surprise assault on a designated position. Catch the enemy off-guard and achieve strategic objectives swiftly. (MUST BE CLOAKED BEFORE SURPRISE ATTACK)
EXAMPLE - /iq [Assassins] Protocol Thunder-Strike Tryouts Room 3
Executive Order The Chosen One [Senior High Command+]
All Assassins are to locate and eliminate all IQ command & Assassin Lead. After the mission is completed, operatives are to bite down on a cyanide pill.
EXAMPLE - /iq [Assassins] Executive Order The Chosen One