Ian Ulpiano
Staff Engineer | Game Developer | Instructor
I am a Software Engineer, Game Developer and Programming Instructor specialising in Unity Game Engine and mobile augmented reality. Through my industry work, I have driven technical strategy, developed core technical functionality, lead deep R&D and worked with clients to deliver and maintain iOS and Android applications. I have a love for teaching and mentoring and spent three years delivering games programming curriculum covering C++, C# and Unity. In my spare time, I jump head first into indie game and asset development - driven by an obsession of using technology to explore the joy of everyday objects.
(Unity3D, iOS, Android, Virtual Staging, Wayfinding)
(Unity3D, iOS, Android, AR, IoT, BIM)
(Unity3D, VR, Oculus Go)
(Unity 3D, C#, iOS, Android, Vuforia SDK)
(Unity3D, iOS, Android, AR)
(Unity3D, iOS, Android, AR)
(Unity3D, Nintendo Switch)
(Unity3D, iOS, Android)
(Unity3D, Package Development)
(CSS, Html, Canvas, Unity Package, Fonts)
(Unity, threejs, typescript, svelte, firebase)
(webcomic, bad puns)