Flickswitch
A simple game about mastery and secrets. At first glance, Flickswitch appears to be an arcade game about mastering simple, tactile mechanics and competing with friends to reach the highest score! But it's really about discovering hidden secrets, unlocking new interactions and sharing that knowledge with others.
Co-designer and lead programmer of the game from idea to internal alpha on Android and iOS. Responsible for all technical development in Unity C# with a keen focus on:
Delivered prototypes and internal alpha on iOS and Android (including management of store pages)
Developing and iterating on smooth, juicy animation-driven gameplay and precise touch and gesture controls for mobile devices
Asset integration and build pipelines for iOS and Android
Developed ability to share your discoveries through in-game auto-replays and sharing to social media with additional analytics system to track user progression
All gameplay programming including camera system, seamless scene loading, progression, event sequencing and secrets system