This slideshow demonstrates work done towards mastering fundamentals in UI/UX Design.
The main portions of this course centered around gaining familarity with Figma, and completing a cycle of the UX design cycle with the "Time Timer" app, identifying issues and pain points in usability and user flow, culminating with happy path flow sketches and functional wireframe prototypes.
This slideshow demonstrates work done in the area of Product Discovery
The main focus of this work lay in the ways people use YouTube, culminating in formulating ways a user may use YouTube as a study tool.
Portions of this work were repurposed later on in my UX Case Study, located for viewing here.
This slideshow presents my work in an ideation case study, where I studied the design challenge of helping busy workers stay hydrated through an intense workday/week with the central question of what types or forms of digital implementations can aid in helping workers drink enough water.Â
In this process, I built initial concepts, conducted user testing, performed qualitative data analysis, and iterated on my original designs to put forward wireframes of my ideas towards solving the design challenge at hand.
Located below is a video presentation of my Ideation Case Study.