Apple Music is a streaming service that allows you to listen to over 100 million songs. Its features include the ability to download your favorite tracks and play them offline, lyrics in real time, listening across all your favorite devices, new music personalized just for you, curated playlists from our editors, and much more. All this in addition to exclusive and original content.

Classical music has a fundamentally different metadata structure from that of genres like pop, hip-hop, and country. As a result, it requires a unique approach to search, browse, library, and recommendations features. In addition, presenting the data about each album requires completely different formats. Classical listeners also have specific interests, such as composer bios and descriptions of works.


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Already a classical music enthusiast and Apple Music subscriber? All the classical music in your Apple Music library will automatically appear in the Favorites tab of Apple Music Classical, ready for you to enjoy.

Yes, both apps will offer the largest classical catalog in the world. However, Apple Music Classical will include multiple additional features, such as classical browse, a search engine designed for classical music, handpicked recommendations, composer and artist bios, and descriptions of the works.

No, Apple Music Classical is classical only, but it does include lots of film and other crossover genres with classical music. Apple Music Classical users can also listen to more than 100 million songs on Apple Music through their subscription.

Let's make sure Autoplay is turned off by following the actions under the "Let Autoplay pick what plays next" section here: Add music to your queue to play next on your iPhone, iPad, iPod touch, or Android device

I'm sorry but that is neither helpful, useful nor applicable. This has been an issue for YEARS, over multiple phones, multiple iOSes, and with multiple apps. I keep my software up to date and even was a beta tester for Apple for iOS for several years. This is a bug or (shiver) a programmed response within the iOS that has been a continuous problem. Outside sources have been able to resolve it by deleting the music app, which I am about to that point. I was hoping that my favorite manufacturer since 1986 would have a better response than, "update and restart" when that hasn't fixed it for years.

Just updated my iPhone to the latest iOS (13.2.2), and synced my music as well (~1,000 songs). Went to the Music app on my iPhone to check that everything was fine... and most of my songs have been grayed out, with the message "This song is not currently available in your country or region" when I try to play them. This happens when I am both signed in and out of the iTunes Store on the iPhone.

Is there a fix for this? Is Apple REALLY trying to prevent me from accessing my own music on my own device in favor of their streaming service that I don't want to buy into? I am really, really unhappy with this right now, as that appears to be the case.

When you ask to hear a song, Google Assistant will automatically start a playlist of similar music. To request and hear the exact song you want, link a premium account for a listening service, like YouTube Music.

A couple of things. First, this is not likely to be a good experience on a watch for many reasons, so let's stick with iPhone. If you are asking whether there is an API which does "music gets translated into vibrations", the answer is no - there is no single way in which anyone might want to do this. Perhaps you only want the bass notes - or only the snare hits, etc. Next question is, where is "the music" coming from? Apple Music? Some existing music app? Your music app? If the answer is "your app", you could probably put together a system which did some kind of "music to haptic pattern" translation (see the CoreHaptic API documentation for how you ask a device to vibrate) and then you could synchronously send the music and the haptic requests. If you are hoping to make this happen for some other app, you won't have the tools to grab that music signal in time to lay down a sync'd haptic track with it.

So when I play music on my iPhone, I later attach it to my Mac for charing and syncing. However, if I play 10 songs on a given day, it does not update the number of plays or the date and time the song was last played. Is there something I need to do on my phone, my Mac, or both so that the number of plays and last played both get updated after every period I play songs on my iPhone.

Just updated to iOS 17.2. I am still having this problem. I run and listen to music on my iPhone and/or watch, but in November it stopped updating my mac with play counts and dates. My iPhone and watch does pass along star ratings, and I can add/remove songs to playlists, but it still does not update my mac play counts and dates. Frustrating.

If I add a song or favorite a song (or playlist) on my iPhone, it doesn't update on my other Apple products like my Apple Tv's or iPads. I spent hours the other week favouriting music on my iPad only to find out it didn't synchronize across all devices. I had this issue with 17.1, so I updated to 17.2 (on all my devices). Then I added a bunch of songs on my Iphone, wanted to show my wife the new music on my Apple TV, only to see my music was last updated days ago.

I've got playlists on my iMac which update according to play count. For example, I'm currently on one called 'Under 3,' a list that has all the songs with play counts of 2 or less. It's so I go through all my music.

At the moment, itunes music doesn't seem to recognise that I'm using it on multiple devices. In the past, if I tried to play music on my iphone (for instance) while music was already playing on another device, I would get a warning message and music would stop playing on one of the devices.

However, this morning I tried playing music simultaneously on four devices (iMac, iphone, ipod touch and apple music on a PC) and had no messages and music kept playing on all devices at the same time.

Furthermore, If I add a new album on one of my devices (all four), it appears on all my devices (all four), so apple ID is presumably fine. And if I manually update the music library on my Mac or PC (file/library/update icloud music library) the libraries update properly on my phone and ipod (and MAC/PC).

It just seems to be the play counts that don't update properly to icloud from my iphone or ipod. Up to installing iOS 17, the play counts updated automatically at least once a day, usually after the first play on iphone/ipod. So far, neither the plays from iphone or ipod have synced for two days.

Media Playback for Apple Music. The Media Playback library can be used to play songs, albums, and playlists on Apple Music without leaving your app. Your app can also control music playback from the Lock screen or the background.

"With the proliferation of connected devices, consumers expect complete access to their digital entertainment and demand a consistent experience regardless of the device," said Tim Schaaff, President of Sony Network Entertainment International. "Bringing the Music Unlimited service to iPhone and iPod touch is one of the many ways we are able to reach more music lovers around the world while ensuring the same level of high-quality entertainment that is associated with the overall Sony Entertainment Network experience."

Music Unlimited is a cloud-based digital music service that hosts a global catalog of over 15 million licensed songs[2] including all major US labels, leading independent labels, and major publishers worldwide. Originally launched in December 2010, the Music Unlimited service now reaches 16 countries and is available on a wide range of Sony and non-Sony connected devices. With its breadth of available connected devices and regional reach, along with the depth of its music catalog, the Music Unlimited service is the ultimate music subscription service[4] for users who want to play their music whenever and wherever. For more information, please visit: -unlimited/.

Sony Entertainment Network is the ultimate destination for digital music, movies, games and more. All through the convenience of a single account, Sony Entertainment Network is a global comprehensive network platform that unifies Sony's digital entertainment experience across a growing ecosystem of Sony and non-Sony devices. Additional information about Sony Entertainment Network can be found by visiting: blog.sonyentertainmentnetwork.com, www.sonyentertainmentnetwork.com, www.facebook.com/sonyentertainment, and www.twitter.com/sonyentnet. 2351a5e196

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