This engine provides you with an extender that enables an early Baronne, then revives itself and becomes a decent endboard piece. Basically a mandatory addition to the deck.
Level 7 WIND Psychic/Effect 2500/2100
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, OR if your opponent activates a monster effect: You can look at your opponent's Extra Deck and banish 1 monster from it face-down.
Crazy card is crazy.
Run 3
Continuous Spell
You can Normal Summon a Level 7 monster without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them face-down. You can only use each effect of "Kashtira Birth" once per turn.
Summon Unicorn, search this, make Baronne, revive Unicorn as extra handtrap insulation and an additional endboard piece; and since it's Continuous, you get to keep reviving Unicorn every turn to complement the deck's already good Turn 3+! Also makes drawing multiple Unicorn less bricky, and punishes your opponent more for playing the game.
Run 1
Field Spell
When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.
Searches Unicorn.
Run 0-3