Hi! My name is Henry Fehlner (He/Him), I am a 2026 graduate of RIT's Game Design and Development program with a minor in Music and Technology.
My favorite part of game development is the mix of art, creativity, programming, and problem-solving. My technical experience includes programming with C#, Lua, C++, and HLSL. My artistic endeavors include music production, shader art, digital painting, and 3D modeling. A full list of my skills can be found at the bottom of this page.
Game development isn't the only thing I love doing. I have been playing electric guitar for seven years and enjoy playing music and collecting effect pedals. I have also picked up 35mm & 120 film photography. My favorite subjects to shoot are urban landscapes and night scenes. The banner on this page is a photo taken by me at The Oculus in New York City. I also love playing games, of course! My favorite games of all time are Portal and Minecraft.
Click on a project to see more details
Gachapon-inspired tower defense game for the Playdate console
Casual sorting game created for the KCGxRIT 2025 game jam in Kyoto, Japan
Cozy/casual game developed in C# with a team of four
Art & narrative-focused game project set in a psychedelic fantasy world
Interactive desktop wallpaper that incorporates multiple algorithms
Languages: C#, C++, Lua, JavaScript, HTML/CSS, HLSL
Programs: Unity, Aseprite, Clip Studio, Blender, Photoshop
Other: AWS Suite, Redis, MySQL