Sprayback was the first collaborative module done for university. In this module we had a 8 week period to create a game for this module we created a movement focused platformer. you can see game on itch io here
Software used - unreal engine 5, microsoft office suit
Personally, I worked on scattered parts of the game including a large amount of the design diagrams for the movement aspects of the game like speed based FOV, camera shake, the rail grinding and wall running. Creation of some of the VFX for the game (the main spray objective shine any spray affect) and implementation of some of the mechanics I diagrammed. Finally the Creation of the testing form as well as being part of the testing management team.