Project Crepuscular is a day-night and weather system framework with a design focus on modularity and ease of use. This was a development on my games development project for my final year of university over a 16 week period. After the 16 week period additional changes were made in response to the second round of testing.
Software used - Unreal engine 5
external assets used - Buildings Pack, Ultimate stylized nature pack, Lowpoly environment nature pack