Before: The game that I choose was Tom Clancy's Rainbow Six Siege. I currently have a standing of 4,657/Hrs on Rainbow. Obviously, I love this game but the thing that I like about Rainbow compared to a lot of other 5 on 5 Tactical First person Shooters is that it takes a the Realist Tactile First Person Shooter and DOESN'T make it realistic. It promotes players to think of more creative ways to get the edge on their opponents. It does this by mixing high paced gameplay with Operators that have unique gadgets for various situations. This means that depending on the Operators you pick there are hundreds of play styles you guys could make. The game also features a very creative approach to character designs by very nostalgic or Abstract skins for weapons, Characters, charms, etc. The game also features an E-Sports League Styled Setup with in game Spectating camera so that the can easily produce a Live Sports stream to bring the game more of a following. This makes it so that players can invest themselves more into the game and its mechanics without even having to play.
After: So, after watching the video I noticed two huge things that rainbow is plagued with that is a very Unique kind of F.O.O. Strategy and Techincal Breaks. So with how rainbow works i have found that with how they release so many operators it actually leads the game to have many different types of F.O.O, Strategies and me being someone who loves strategy games with a combined love for FPS games would constantly be refreshed with this game because of how they release content every season. New Operator means a new type of F.O.O. Strategy can be developed meaning is the new players ability has the chance to COMPLETELY change the game. Now this also means that extremely powerful tactics can be made but that comes at the cost of possible creating huge technical breaks. Overall I think Rainbow was really thought out but it also makes me realize how smart the making of hero shooter games really is.