age - 21,xxx
likes - herbal teas
fear - ???
PERSONALITY TRAITS - firm, logical, principled
prides - inter, Ace
FLare controls the sands of time as orbs of realities land in after traveling through the stream of possibilities from Beeds's end. once an orb lands in the sand, flare is to determine the time and setting for the realm to take. if one universe exist, flare makes the other option or existence as it becomes a new door for Berry pop to lock or not. flare has eyes that see what universe something came from with the prime events every universe takes. flare is to maintain the prime events and keep track of every route a universe takes as flare racks the sand into a zen garden of stability.
the sands of time and realities. a stirn and disciplined gardener of the zen garden of time of they guard and maintain. they make sure Beeds and Berry pop do their duties correctly and don't slack off even once, except when flare gets surprised dragged along with their antics. they are a workaholic who does all the reality politics, papers and treaties, and checking data of the realms with which ones should be destroyed, locked, or keep free. Beeds and Berry have to make sure flare doesn't over exhaust themselves from the many duties they have to do together. when taking breaks, they just enjoy some tea as they listen to Beeds and Berry talk about their day or adventures they went on as the stories refresh flare of good old days with them. when political meetings of cosmic/celestial/universal councils, Flare is a beast with debates and scares the other councils with their glare that could destroy their souls if they choose to. luckily flare keeps calm enough and takes actions for the aces to not be hunted down.
flare has been trained in elemental magic of chaos, life, light, dark, space, solar, fire, lunar, air, ice, and conceal. flare was trained undered lifehacker for duality, enlightenment and resolution, dark and light, and the understandment of many things with being able to fight with pattern or flow. lifehacker had to make sure Flare opens up to others and know when empathy and apathy are key to seeing things in a clearer light. they can fly/hover, time manipulate, space manipulation, astral projections, 4th wall break, gravity control, life judgement and soul reading, darkness manipulation and corrupt destruction, healing with their hands, purity and corruption reading, fire create/control with solar manipulation, moon magic and curses, ice create/control, create ice/light weapons/barriers/platforms, concealment of magic/powers, camouflage, and etc according to his elemental magic.
flare doesn't show much emotions for cleo 71, or at least hides it from everyone. they wanted to keep cleo for her abilities but accepted defeat from keeping her and letting cleo join lifehacker's guardianship. whenever the topic of cleo is brought up, flare stays silent and acts cold for the whole day. beeds has spot a few sights of flare actually sneaking off to gift cups of tea to cleo when no one is looking, herbal teas that help with memory and focus.Â
Waiting to be UNLOCKED