BARREL MODEL
05/09/24
UV MAPPING
11/09/24
GRIDIFYING
Gridifying, simply, is the act of optimizing the space of a UV grid, making the most of it.
SUBSTANCE 3D PAINTER
BASICS
09/10/24
Today, we were introduced to Adobe Substance 3D Painter. We were told not to use the models or textures we made, instead provided a set of premade barrel models, low poly, mid poly, and high poly. We were walked through how to add texture and detail to the model. It was a really fun program to work with.
ADDING DETAILS THROUGH FILL LAYERS
16/10/24
We were walked through fill layers. How they work, how masks work, adding additional detail using them. Not too much different from the last lesson, but it's really fun to mess around with and it adds a lot to the model.
SUBSTANCE 3D DESIGNER