Roles: Project Lead, Gameplay Programmer, Designer
Tools: Unity/C#
Timeframe: 2021 - 2022
Roles: Project Lead, Gameplay Programmer, Designer
Tools: Unity/C#
Timeframe: 2021 - 2022
Package Delivery Gone Wrong is a 2D co-op fixed screen platformer game where one or two players must work together to deliver packages to a tall building. The problem is that all communications with the building have gone out, and busy customers in a frenzy have decided to throw their packages down, hoping the delivery man will catch it. The two delivery men must work together to receive falling packages from their customers and climb up the building to deliver their own packages.
Developed physics systems for randomly falling items and NPCs by using C#, Rigid Bodies, and Collision systems