Exoskeleton
Exoskeleton
VIVE headset
Roles: Project Lead, Gameplay Programmer, Designer
Tools: Steam VR, VIVE headset, Unity/C#, Github
Timeframe: Spring 2023
Goal: Augment human environmental awareness and response to hazards
A VR dodgeball simulator game that is configured with a Exoskeleton that vibrates in the direction of in-game obstacles.
Developed a VR interface that utilizes an exoskeleton that moves the player away from in-game obstacles
Designed modules in Unity to research Haptic Technology and Situational Awareness