To establish the standard of how all GOL members call specific terms to allow newer members to understand easier across all training sessions.
Anchoring - Anchor is the last player to rotate to another position in case of the enemy team attacking; working as the last line of defense for the Defenders
Lanes - lanes are the best paths that connect the two opposing teams points on the map.
Blueberry Lane - the Lane that is the main path that minions follow toward the enemy
Contact line - The imaginary line friendly and enemy forces are engaging on
Buffer/Buffering - lessen or moderate the impact of enemy team by pushing off point or away from HAB to the Contact line to prevent the enemies from taking ground or to allow medics a safer revive.
3 D’s - Direction, Description, Distance
Canary - Sent first to test enemy attention and direction of fire
Proxied - Disabling enemy HAB by having friendly next to it
1 less - Callout for when killing or downing an enemy