Congratulations on passing the Imperial Starfighter Recruitment process. This Handbook will be your best resource in developing your career as a member of the Imperial Starfighter Corps. Tasked with maintaining order throughout the galaxy, the Starfighter Corps ensures order, obedience, and Imperial control across the worlds we defend and the void between them. The Starfighter Corps complements our Star Destroyers serving as escorts, protectors, and bombers supporting ground troops. As symbols of Imperial control in space and Imperial Starfighter Academy graduates, Starfighter personnel commit themselves to the service of his Imperial Majesty, Emperor Palpatine, and proudly bind themselves by the Imperial Code.
"I WILL HONOR THE EMPIRE IN MY THOUGHTS AND ACTIONS,
I WILL OBEY MY SUPERIORS,
I WILL NEVER SHIRK FROM MY DUTIES,
I WILL MAINTAIN IMPECCABLE STANDARDS OF CONDUCT AND APPEARANCE,
I WILL USE IMPERIAL RESOURCES RESPONSIBLY,
I WILL COMPLETE EVERY MISSION WITHOUT HESITATION, AMBIGUITY, OR MERCY,
I WILL RECOGNIZE THAT THE EMPIRE IS GREATER THAN MYSELF AND BE WILLING TO DIE IN ITS SERVICE,
I WILL CALL OUT THOSE WHO DO NOT LIVE UP TO THE STANDARDS OF THE NAVAL CODE"
The Imperial Star Destroyer is the pride of the Imperial Navy, having enough capacity to carry Legions of personnel and support vessels. Infamous throughout the Galaxy and capable of reducing a planetary surface to molten slag.
Lothal is a planet in the Outer Rim Territories. During the early years of the Galactic Empire, Lothal was in a state of economic disrepair and invited the Empire to take over the planet's industries, with the promise of prosperity and security. Although many people said the Empire would bring doom, their attempted insurgency failed and now we get to garrison this rock.
Starfighter Enlisted: Expected to learn most things about the Starfighter Corps. They are encouraged to ask questions and understand the limits and opportunities offered by the Navy and Starfighter Corps. Enlisted are eligible for promotions with a 1-day cooldown.
Flight Cadet, equivalent to Private (Flight Cadet is not considered a life.)
Aviator, equivalent to Private First Class (This is the first rank where SF is officially considered a life)
Senior Aviator, equivalent to Specialist
Junior Pilot, equivalent to Lance Corporal
Technical Pilot, equivalent to Corporal
Starfighter NCOs: Expected to learn how to be a leader in the Starfighter Corps. They will lead Starfighter Enlisted and Naval Enlisted, They will Also help with Directing will help with Naval Tasks around the ISD. They are expected to host Navy and SF tryouts. NCOs are eligible for promotions with a 5-day cooldown
Pilot, equivalent to Sergeant
Senior Pilot, equivalent to Staff Sergeant
Operations Pilot, equivalent to Master Sergeant
Elite Pilot, equivalent to Sergeant Major
Master Pilot, equivalent to Command Sergeant Major
Starfighter Officers: Considered leaders of the Starfighter Corps. Officers oversee and carry out the same roles as Pilots, with an expectation of dedication and leadership capabilities. Starfighter Officers are eligible for promotions with a 7-day cooldown.
Aviation Officer, equivalent to Second Lieutenant. Eligible to request recruitment interview for the Imperial Security Bureau
Senior Aviation Officer, equivalent to First Lieutenant
Squadron Leader, equivalent to Captain
Wing Commander, equivalent to Major
Group Captain, equivalent to Lieutenant Colonel
Senior Group Captain, equivalent to Colonel.
All Starfighter Pilots are required to follow this format: SF [Rank] [Name] [Callsign]
Do not AFK on the job for more then 5 minutes unless AFK is put in your name while inside bunks
All travel requests must provide the following information:
[<Regiment> | <Name> | <Ship Type / Callsign>] Requesting permission to take off from SHB for sector patrol of airspace.
Regiment
Ship Type / Callsign
Take Off / Landing Hangar bay
Valid Reason
At certain player counts to maintain server integrity, Starfighter personnel may be limited to the amount of spacecraft permitted in the airspace. These flight restrictions are as follows:
GameMasters have the final say on how many ships are permitted in the airspace. Land immediately if ordered.
At player counts below 70, Airspace restrictions are not in effect.
At player counts ranging from 70 - 90, Airspace is restricted to less than 6 ships.
At player counts ranging from 90 - 100, Airspace is restricted to less than 3 ships
At player counts above 100, there is a complete airspace restriction. There should be no Starfighters in the airspace.
bind key "say /comms [SF | <Name> | Ship type |4 digits] Requesting permission to take off from SHB for a sector patrol of the airspace."
bind key "say /comms [SF | <Name> |Ship type |4 digits] Sector patrol complete. Requesting permission to land in SHB."
bind key "say /comms [SF | <Name> |Ship type |4 digits] Requesting permission to take off from MHB for a sector patrol of the airspace."
bind key "say /comms [SF | <Name> |Ship type |4 digits] Sector patrol complete. Requesting permission to land in MHB."
Marshall (CMDR): Red Stripe | Skin 1 [Helmet Stripes]
Vice Marshall (VCMDR): Orange Stripe | Skin 1 [Helmet Stripes]
Wing Commander- Senior Group Captain (MAJ-COL): Purple Stripe | Skin 1 [Helmet Stripes]
Aviation Officer - Squadron Leader (2LT-CPT): Green Stripe | Skin 1 [Helmet Stripes]
Pilot - Master Pilot (SGT-CSM): Blue Stripe | Skin 0
Flight Cadet - Technical Pilot (SPC-CPL): No Stripe | Skin 0
No Insignia or Code Cylinders
No Striped SF Flight Suit.
No Insignia or Code Cylinders
No Striped SF Flight Suit.
No Code Cylinders
Pins: F1 [Option 3]
⬛
No Striped SF Flight Suit.
No Code Cylinders
Pins: F1 [Option 3] || F2 [Option 3]
⬛
⬛
No Striped SF Flight Suit.
No Code Cylinders
Pins: F1, E1 [Option 3] || F2, E2 [Option 3]
⬛⬛
⬛⬛
No Striped SF Flight Suit.
Code Cylinders: Option 1
Pins: D1, E1, F1 || D2, E2, F2 [Option 3 on all]
⬛⬛⬛
⬛⬛⬛
Blue Striped SF Flight Suit.
Code Cylinders: Option 2
Pins: D1, E1, F1 || D2, E2, F2 [Option 3]
⬛⬛⬛
⬛⬛⬛
Blue Striped SF Flight Suit.
Code Cylinders: Option 3
Pins: D1, E1, F1 || D2, E2, F2 [Option 3]
⬛⬛⬛
⬛⬛⬛
Blue Striped SF Flight Suit.
No Code Cylinders
Pins: F1 [Option 2]
🟦
Blue Striped SF Flight Suit.
🟥
Blue Striped SF Flight Suit.
Code Cylinders: Option 1
Pins: F1 [Option 1] || F2 [Option 2]
🟥
🟦
Green Striped SF suit.
Senior Aviation Officer
Code Cylinders: Option 2
Pins: E1 , F1 [Option 1] || E2 , F2 [Option 2]
🟥🟥
🟦🟦
Green Striped SF suit.
Code Cylinders: Option 3
Pins: E1, F1 [Option 1] || E2 , F2 [Option 2]
🟥🟥
🟦🟦
Green Striped SF suit.
Code Cylinders: Option 1
Pins: D1, E1, F1 [Option 1 ] || D2, E2, F2 [Option 2]
🟥🟥🟥
🟦🟦🟦
Purple Striped SF suit.
Code Cylinders: Option 2
Pins: D1, E1, F1 [Option 1] || D2, E2, F2 [Option 2]
🟥🟥🟥
🟦🟦🟦
Purple Striped SF suit.
Senior Group Captain
Code Cylinders: Option 3
Pins: D1, E1, F1 [Option 1] || D2, E2, F2 [Option 2]
🟥🟥🟥
🟦🟦🟦
Purple Striped SF suit.
Code Cylinders: Option 1
Pins: A1, B1, C1, D1, E1, F1 [Option 1] | A2, B2, C2, D2, E2, F2 [Option 2]
🟥🟥🟥🟥🟥🟥
🟦🟦🟦🟦🟦🟦
Code Cylinders: Option 3
Pins: A1, B1, C1, D1, E1, F1 [Option 1] | A2, B2, C2, D2, E2, F2 [Option 2]
🟥🟥🟥🟥🟥🟥
🟦🟦🟦🟦🟦🟦
Graduates of Imperial Naval Academies must attend the weekly meeting to keep themselves up-to-date on the latest changes and news throughout the Imperial Navy. Meetings are mandatory, and failure to post a valid meeting excuse will result in punishment.
General Navy Meeting every Saturday @ 5:15 PM EST
Starfighter Meeting hosted after General Navy Meeting