MAPLEWORLD MAZE
MAPLEWORLD MAZE
Mapleworld Maze was the final project of my Virtual Reality class where, within the course of one semester, I learned the basics of Unity- from simple modeling, lighting, animation, to more complex world building, scripting and exporting for use in the Oculus Quest VR headset.
This project took a little over three weeks. It's fully interactive, as the player can walk around the world, approach the characters, pick up lanterns and glowing mushrooms (all of which was achieved through scripting).
I am very proud of this project as I was able to overcome many challenges, such as compatibility issues, weak GPU, faulty animations and failed interactive elements.