Week 9 - Task Distribution
Max
Set up in tabletop simulator
Spinner 3D modelling
Lavender
Illustration (ethnics, action cards)
Manual Design
Se Win
Board design
Illustration (ingredients, dishes, recipes)
Matthias
Manual copywriting
AR spinner
Week 10 - Design Progress
Board Arrangement
Figure 10.0 Final Board Arrangement (done by Se Win)
Ingredients
Figure 10.1 Ingredients Progress
Figure 10.2 Final Ingredients Illustration (done by Se Win)
Figure 10.3 Arranging Ingredients with Tabletop Sim Card Template
Dishes
Figure 10.4 Dishes' Illustration (done by Se Win)
Recipes
Figure 10.5 Recipe Cards Progress
Figure 10.6 Recipe Cards First Outcome (done by Se Win)
Ethnic Elements
Chinese
Malay
Peranakan (baba nyonya)
Indian
Iban
Kadasan - dusun
Melanau
Action Cards
Week 11 - Set Up in Tabletop Simulator
Figure 11.0 Oh, my dishes! First Version in Tabletop Simulator (done by Max)
We set up the ingredients into the hexagon tokens. The ingredients are properly labeled with the symbol of ethnics and the symbol of ingredients and action cards. Then, we also had the huge hexagon tokens labeled with symbol of ethnics as bottom image and the symbols of dishes and recipe as the top image. Since we haven't created the AR spinner, we use dice as temporary replacement for our game to be functional in our play test.
Feedback (9 June 2022)
Mr. Charles:
It’s time to play !!!!
The dices could get it in existing AR app
Can play with our own steam acc but someone need to host XP studio account
Week 12 - Design Improvement
1st Digital Play Test (16 June 2022)
Play Test by Mr. Charles, Max and Se Win (hotseat mode)
Because our group only have 1 family sharing account. Hence, we could not play test with different devices.
Comments:
Add bowl for displaying used tiles
sort issue of everyone can see the tiles
replace action card and only replace the tile around the character
Week 13 - Design Improvement + Implementation of AR
Figure 13.0 Oh, my dishes! Second Version in Tabletop Simulator
To solve the problem of reviewing other player’s tiles, we added the card deck. With that, players now have to pick the tiles (identifying the ethnic), then draw the ingredients from the card deck of it ethnic. Besides we also added bowls for tiles disposition purpose
2nd Digital Play Test ( 20 June 2022)
Figure 13.1 Recording of 2nd Digital Play Test
Play Test by Dylan, Max, Matthias and Se Win (hotseat mode)
Comments:
Display of recipes is hard to see
Confusing ethnics pics
2 choices for each ethnic but the card deck only one
Figure 13.2 Revised the illustrations on tiles (only 1 design to avoid confusion (Oh, my dishes! Second Version in Tabletop Simulator)
Implementation of AR in our game
Figure 13.3 Progress- 3D modelling of spinner (done by max)
Figure 13.4 Progress- Creating AR app in Unity (done by matthias)
Game Manual
To let players to have a better understanding of our game, we decided to create a game manual with all the information and rules included.
Figure 13.5 Game Manual First Outcome (done by Lavender)
Week 14 - Play Test + Design Improvement
Game Manual
Play Test by Mr. Charles, Matthias and Lavender (multiplayer mode)
We borrowed another tabletop sim account from Dylan (Thank you Dylan for helping us!). Hence, we can now play we multiplayer mode.
Comments from Mr. Charles:
HOW to let players remember ethnics food name, and ingredient required (what you want players to aware of ? Ethnics ? Recipe? )
Compile the design (game) documentation
What u inspired from, what u modified
Research question, research objective
Description, game thoughts, concept etc.
Need more test play with outsiders and feedback from game publisher
Hard to identify graphics (add outline?)
Figure 14.0 Final Recipe Cards (boarder revised)
Week 15 - Final Game + AR app
Final Game (Oh, my Dishes!)
After adding the rulebook, spinner image target into our game, changing the table shape to a more suitable one, and modifying the recipes, we had officially completed our game, Oh, my Dishes!
Figure 15.0 Final Oh, my Dishes!
Final AR app
Figure 15.1 Oh My Dishes! AR spinner demo
Final Manual
General Feedback (8 July 2022)
Mr Charles: "Final deadline for Game studies is the 10th July. This means, all eportfolios updated. Each eportfolios must have introduction, team info, Game prototype intro, embedded pdf of game design document, exercises, notes and write ups based in lectures in early sem, each member's individual contribution/submissions must be included as subpages. Those who wants a final play session we can meet f2f for one last time. Let me know when. We can take a group photo. everyone! I want to check your e-portfolio on the 10th July for feedback. Will give feedback in Discord. also the total cut off point for final group meeting with me, and e-portfolio is by the 15th July. The best I can stretch it."
Game Design Document
Final Game Files
Download Oh, my Dishes! here: https://drive.google.com/file/d/1-55poeS_wSfnxewUwHCybqU4Naeo_9eZ/view?usp=sharing