GAME DESIGN PORTFOLIO
JIHAD JBAIDA
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I'm Jihad, specialized in Gameplay Design and a graduate student of NAD's game development bachelor program.
I am driven by a will to create new meaningful experiences and finding efficient ways to solve development and design problems. I strive off of team motivation and enjoy most working with other passionate developers.
All projects I tackle strive to abide by two simple rules:
Be finished, polished, and detail-oriented 🔎
Be authentic and a product of passion 🤍
Narrative favourites
gameplay favourites
|ROGUELITE
2024 UBISOFT GAME LAB | Theme: "Dreams"
BEST PROTOTYPE - BEST ART DIRECTION
It takes a lot of failures before achieving ambitious dreams... even if it's in a dream.
|puzzle platformer
2025 graduation project
If you're a bit of this and a bit of that, are you neither or both? And can you adapt to either?
|tower defense
Games to create awareness don't have to be boring, even if they're here to teach you about safely reading... emails.
2025 behaviour jam - 3RD place award
Theme: "If i can't see it, it doesn't exist."
If you can't see the game, it stops existing. If you can't see yourself, you stop existing. Let it go, nothing is permanent.
2024 behaviour jam - best Implementation of the theme award
Theme: "summoning."
The IRS (Infernal Revenue Service) has caught wind of your tax evasion! Can you avoid being summoned to court?