For my second semester I created a new mechanic from an existing game which had me learn how to implement new code around someone else's
What I made was a functioning button system that had 3 unique buttons:Â
Blue buttons need to be held down either by a player or object in order to stay active.
Yellow buttons only need to be pressed once by either a player or object and will stay active once triggered.
Red buttons can only be pressed down by a certain mass that can be configured.