I made a fully playable micro RPG inside of visual studio with basic enemy AI and Player movement, as well as working collision on certain parts.
I created a small Rock-Paper-Scissors game in visual studio using what I learned. It's a program that randomly selects between rock, paper, and scissors and based on what answer you type in the prompt, will say either draw, win, or lose.
https://github.com/Terloaf/GameProgramming_Challenge_Rock_Paper_Scissors
If you lose 3 games you'll get a you lose message which resets your wins and losses.
Project where I made a simple quiz using inheritance within classes.