Storytelling in games

What is narrative?

Belief, value, experience, interpretation, or simply content”

‘The representation of an event, or a series of events”

A “Story that takes place in a world populated with individual agents and objects”, which “must undergo not fully predictable changes of state”, and these physical events “must be associated with mental states and events (goals, plans, emotions).”

The ingredients of a tragedy

The arrangement of the incidents, character, thought, diction (the way language is used to convey and represent ideas), song/melody and spectacle (in order of importance)

Storytelling in games: Interactive narrative.

Narrative in games has two parts:

  • The structure: The progression of the story, the different sections and subsections and how they are connected and interconnected to form a plot.

  • The portrayal: How the game conveys or shows the story.