Unlocks the Unreal Engine console and allows you to use Train Sim World's console commands!
Browse a mod database to find new mods to install
Manage installed mods: i.e. activating / deactivating
Install mods directly from your downloads directory, even from within zip archives
Manage your mods with mod collections
The unoffical TSW Editor is based on Unreal Engine 4.26.1 with the ability of reading most cooked TSW files & most TSW data assets, creating them and viewing routes along with useful features for modding with more to come!
Hex editing tool useful for creating any TSW mod outside of texture & audio mods.
Unreal Engine is TSW's game engine and required for cooking textures and audio files. Also useful for advanced users for recreating TSW's DataAssets & DataTables when hex-editing just doesn't cut it.
The unofficial TSW Edior, just beeing a modified version of UE, makes a install of vanilla UE 4.26.2 only required for advanced material editing at the moment
UAssetGUI provides a, as the name suggest, graphical interface for editing cooked Unreal Engine files. It even has the ability to add more data to for example arrays and the ability to view ScriptBytecode!
C# console application to ease the packing process of mods for Dovetail Games' Train Sim World® 2 post Rush Hour update. Still requires a install of Unreal Engine.
Open-source programm to open and export Unreal Engine game files. It opens uasset files with their data formarted in a human-readable form and lets you view textures directly in program.
One of UE Viewer's main features is viewing and exporting 3D models, it can also do the same with textures, but not much else. Also useful as a fallback from FModel as it can still export every file type as for hex-editing or opening up with another program.