A mental app redesigned to have better results. In this project our client was developing an app for mental health care. During playtests they found out the app wasn't really working. With another designer I redesigned the app that would result in more activity of the app users. We made a prove of concept to prove that our concept would actually work. During the project I was responsible for the puzzles and narrative inside the app
Puzzle designer
Making puzzles/minigames
Narrative designer
C#
Unity
Figma
Puzzle design
Game loops
Solution-oriented
Narrative design