In a world where humans have lost control of their resource-harvesting robots, four researchers have figured out how to remotely control or possess robots. Utilize movement, shooting and possession mechanics to traverse three levels in this 4 player, split-screen, CO-OP shooter with a focus on how you will utilize the possession mechanic throughout the level. Your goal is to get this possession program across robot-infested land to the last surviving human settlement to stop the robot uprising.
Developed in Unreal Engine 5.4
I worked in the UI team in order to create various aspects of the game, which included things such as menus, settings functionality and menu navigation through a controller. Once completed, the team and I were proud to present it the 2025 Toronto Level Up Showcase, showing our ability to work in a large team.