Strange Dreams
3D Video Game
3D Video Game
Year: April 2025
Category: 3D Video Game
Credits: Solo project
Position: Game designer, artist and developer
Description: An action game where the player must collect enough teeth to reopen a gate and escape a cruise ship room where the gravity is controlled by a vengeful mouth and the room rotates.
Inspiration: I was originally inspired by the mood and puzzle gameplay of the Little Nightmares franchise, and a gravity-changing game I made and played with my siblings. After a successful lucid dream attempt, I wanted to create a dream-like/surrealistic-feeling inspired by artist Woźniakowski’s works. I learned a lot about the engine during this difficult learning curve.
Tools used: Maya, Unity, Photoshop, Procreate
Programming language: C#
Genre: Action
Engine: Unity Engine
Platform: Windows
Video: https://youtu.be/veiFklINMTs
Downloadable: https://fleyc.itch.io/strange-dreams