Knock Knock
Knock Knock
This was my first ever game jam game. It taught me how to finish what I start — even when it’s messy, small, or scary. It’s still one of my favorite creative experiments.
KNOCK KNOCK is an analog horror take on Guess Who?, where the player must identify which demon is haunting them before time runs out. It combines dialogue-based deduction, light puzzles, and randomly generated art to create an unsettling, replayable experience.
Role: Solo Developer
Timeframe: 1 Week (Brackeys Game Jam 2024.1)
Tools Used: Unity, C#, Photoshop, Audacity
Responsibilities: Design, programming, art, sound, writing