I aim to push design forward through innovation while delivering uncompromising, high-quality experiences.
Game Developer (6-present )
Unity & C# (6 years)
Self-taught coding skills and game design and creation using Unity and C#, Blender, Substance Painter, and Cascadeur platforms
Strong in coding AIs (G.O.A.P, FSMs), UI, technical animation, player functions, and world systems
Design (5 years)
3D asset creation pipeline and workflows
Systems design, level design, combat design and player experience design
Modelling & Texturing (4 years)
Strong in modelling in Blender & texturing in Substance Painter and Blender
Competent in realized and stylized texture
Props, environments and complex characters done from start to finish
Animation (2 years)
Strong in creating locomotion animations, cutscene animations and facial animation
Competent in AI Animation Tools, Technical Animation and Animation Integration
Shaders & Post Process (1 year)
Strong in shaders and writing shaders and post process
AI Integration (1 year) Leveraged AI for:
Coding assistance, quick script/system interaction, code optimization
Concept art for modelling and texturing
Iterating, and challenging my design ideas
Animating in Casadeur to improve animation quality and realism
Clark University, Becker School of Design and Technology, Game Director (July 2025)
Summer Game Studio Level 2
Elected by peers as Game Director, leading a team of 7 people including coders, artists, designers, and
SFX artists to create a full video game in just 2 weeks
Created a 3D action puzzle game with narrative storyline, interesting mechanics, and appealing environments
Delbarton SChool Class of 2027
GPA: weighted: 4.0 / unweighted: 3.85
PSAT: 1390
AP Classes: World History (5), Seminar (4), Literature, US History, Computer Science, Physics
Highest Honors, Headmaster List
Candidate for Gold Congressional Award 2026, Congress’ Highest Award for US civilians
Delbarton Class of 2027’s English Award (1 of 135 students in Sophomore Class)
Boy Scouts Gold SERV Award Winner 2023, 2024, 2025 for excellence in community service
Candidate for Eagle Scout 2026; 400+ hours of community service