hi uhhh this is eva, this is just the release of this shitty wiki and stuff please dm me for any problems you find or have with this
Dance within the Wires you render as your Traps and Weapons. Your Elegance hops from one thread to another. You've learned that Integrity and Preservation are how one can become Strong in the Real Way.
Elegant, Fast, and Taunting. The Cross-Wire Spool C3-7 are a very helpful way to get rid of the stronger Enemies, like Sledgehammer Scavs or maybe even the Halberd Raiders, if they're causing you alot of trouble. Though, just using the Cross-Wire to an excessive will bring you with nothing to defend with. To get rid of the lighter enemies, you can use the Cross-Wire 'Blade' and maybe even get a heavy swing it to recharge your Perk by a bit.
[There's no Lore at the moment. Sorry!]
Cross-Wire 'BLADE'
Your Melee Slot is replaced by Cross-Wire 'BLADE'.
Lethality - 200%
Strike_Lethality - 100%
Weight_Light_Swing - 150%
Weight_Heavy_Swing - 75%
Effective_Range - 250%
Wounding_Level - 125%
Pressing R will throw the Blade. Landing on a surface will cause it to retract to you.
If landing on a Weak or Normal Enemy, they'll be stunned for 10 seconds and pulled towards you.
If landing on a Heavy Enemy, you'll be pulled towards them and deal 100, but they won't be stunned.
Additionally, you'll be shown hidden Hook Points all over the map. You can be pulled towards them, allowing for a faster way of transportation.
There is a Hook Point at the Storm Shelter, Mountain, Outpost, Tower, Valley, Crash Site, and the Castle. However, if SledgeQueen is alive and/or the Raiders are still present, then the Hook Point at the Castle will be disabled.
Faster Trap Deployment. (+50% to +200%)
Heavily Increased Hipfire Accuracy. (+33% to +75%)
Increased Movement Speed. (+20% to +33%)
Does not set off Traps.
No Fall Damage.
Cross-Wire 'BLADE'
Unable to Drop or Scrap.
Unable to pick up other Melees.
You cannot parry with the Cross-Wire 'BLADE'.
Reduced Defense. (-33%)
LMB to throw a Cross-Wire Linking Dagger that will tie up Enemies. Cross-Wires near each other will create a Snare.
Snares deal 20 Damage and stun Enemies for 30 Seconds. Bosses don't get stunned. Enemies who cross the Snares will recharge 8%.
Cross-Wires are permanent.
RMB to retract Cross-Wires near your Crosshair to retract back to you.
Enemies in the Retraction Path will be killed, recharging an additional Dagger. Bosses don't get killed, and will instead be dealt 250 Damage.