C# Programming Projects
Games
Games
God Of War - Demo
God Of War - Demo
Unity 2021 | C#
Unity 2021 | C#
-UI
-UI
-2D
-2D
-Locking target enemies
-Locking target enemies
-Manipulating dynamic material parameters
-Manipulating dynamic material parameters
-Cross-input compatibility
-Cross-input compatibility
-HQ particle effects
-HQ particle effects
Monument Valley Clone
Monument Valley Clone
Unity 2019 | C#
Unity 2019 | C#
Developed this mini-project for my college assignment on advanced-level design analysis.
Developed this mini-project for my college assignment on advanced-level design analysis.
-Orthographic illusion puzzle logic.
-Orthographic illusion puzzle logic.
Systems
Systems
Procedural Terrain Generation
Procedural Terrain Generation
Unity 2021 | D.O.T.S. | C#
Unity 2021 | D.O.T.S. | C#
Procedural terrain generation with respect to player location. which adjusts height and scale. Terrain material changes to sand, dirt, rock, grass, or snow according to height. Highly efficient processing through DOTS resulting in more performance.
Procedural terrain generation with respect to player location. which adjusts height and scale. Terrain material changes to sand, dirt, rock, grass, or snow according to height. Highly efficient processing through DOTS resulting in more performance.