Game Design Projects
Dungeon - Level Design
Dungeon - Level Design
Unity 2022 | C#
Unity 2022 | C#
Designed a level from different phases from paper design, white-boxing to mesh pass, and lighting pass with scripted playable build to test out the mission to exit the dungeon with witty hints and small puzzles.
Designed a level from different phases from paper design, white-boxing to mesh pass, and lighting pass with scripted playable build to test out the mission to exit the dungeon with witty hints and small puzzles.
Valorant De-make for NES - Game Design
Valorant De-make for NES - Game Design
A game design where the valorant game is de-made for NES systems, taking a backdrop of 90s nostalgia. This design covers all the major aspects of translating the experience, the controls, and the graphics from current-gen to old NES consoles while keeping the feel intact as much as possible.
A game design where the valorant game is de-made for NES systems, taking a backdrop of 90s nostalgia. This design covers all the major aspects of translating the experience, the controls, and the graphics from current-gen to old NES consoles while keeping the feel intact as much as possible.
![](https://www.google.com/images/icons/product/drive-32.png)
Enemy Archetype Design - Ubisoft NEXT 2024
Enemy Archetype Design - Ubisoft NEXT 2024
Designed an enemy archetype for Ubisoft NEXT 2024 where the character is based in the world of Far Cry 3: Blood Dragon. The design takes you to the design placement, comparison with other enemies, with its narrative aspects as well.
Designed an enemy archetype for Ubisoft NEXT 2024 where the character is based in the world of Far Cry 3: Blood Dragon. The design takes you to the design placement, comparison with other enemies, with its narrative aspects as well.
![](https://www.google.com/images/icons/product/drive-32.png)
Rogue Riddler - Character Design
Rogue Riddler - Character Design
Designed an ally character that will suit our game PURPLE. The design demonstrates the character's backstory, how he helps in-game, and the world in which the character is set as well as the physical description of the character with an early concept glimpse.
Designed an ally character that will suit our game PURPLE. The design demonstrates the character's backstory, how he helps in-game, and the world in which the character is set as well as the physical description of the character with an early concept glimpse.
![](https://www.google.com/images/icons/product/drive-32.png)