Game Design Projects

Dungeon - Level Design

Unity 2022 | C#

Designed a level from different phases from paper design, white-boxing to mesh pass, and lighting pass with scripted playable build to test out the mission to exit the dungeon with witty hints and small puzzles.

Valorant De-make for NES - Game Design

A game design where the valorant game is de-made for NES systems, taking a backdrop of 90s nostalgia.  This design covers all the major aspects of translating the experience, the controls, and the graphics from current-gen to old NES consoles while keeping the feel intact as much as possible.

DESN1111_Valorant-Game_De-make_DwipMakwana_v1.pdf

Enemy Archetype Design - Ubisoft NEXT 2024

Designed an enemy archetype for Ubisoft NEXT 2024 where the character is based in the world of Far Cry 3: Blood Dragon. The design takes you to the design placement, comparison with other enemies, with its narrative aspects as well.

DESN1101_Drone-Master-Ubisoft-NEXT_DwipMakwana.pdf

Rogue Riddler - Character Design

Designed an ally character that will suit our game PURPLE. The design demonstrates the character's backstory, how he helps in-game, and the world in which the character is set as well as the physical description of the character with an early concept glimpse.

DESN1149_CharacterDevelopment2_DwipMakwana.pdf