These datapacks add new items or modify the behavior of existing items.
Datapacks that add new uses for existing items
Displays your coordinates and direction when holding a Compass in either hand.
Displays the current biome when holding any Map in either hand.
Turns the Clock into a useful stopwatch that syncs with in-game time. It ticks up while in your main hand, and pauses when held in your offhand!
When holding Bones, Raw Fish, or Seeds in your main hand, your pet Wolves, Cats, and Parrots respectively nearby will glow, enabling you to find them more easily!
Throwing a Torch item for a certain distance makes it place itself as a block where it lands, allowing you to light up dark ravines and other environments from above.
Listen to the heartbeat of any living mob when holding a Nautilus Shell in either hand, displaying their current health.
Makes food have more consistent effects, such as the chance to gain Hunger when eating non-fish raw meat like Raw Chicken, and adds new effects to other foots such as a Sugar Rush when eating cake or Night Vision when eating a golden carrot!
Turns certain Firework Stars into various bombs when thrown, including Smoke Bombs, Fire Bombs, and more! Bomb types can be enabled or disabled in the config.
Completely new items of varying power
Adds the Miner's Hard Hat, a helmet that gives players Night Vision while underground and protects them from falling gravel.
Adds the Scuba Tank, a chestplate that allows players to store up to 40 minutes of Water Breathing for extended underwater exploration.
Adds the Hidden Blade, a highly situational assassination tool inspired by Assassin's Creed. It rewards players for taking the time to set up kills and landing hits while falling great distances with the ability to one-shot almost any mob.
Adds a craftable Item Magnet that attracts nearby items when held in either hand!
Adds the Long Fall Boots from Portal that nullify a player's fall damage when worn!
Adds the powerful Ultra Rapid Fire Crossbow that can fire arrows at blinding speeds!
Adds arrows with powerful abilities that can be given to players, including Lightning Arrows and Explosive Arrows. They are currently uncraftable, though this may be changed in the future.
Adds Nightblood, a powerful sentient sword designed to destroy evil. It features a sheathing mechanic that unlocks its true abilities. When unsheathed, it obliterates any entity with a single nick. However, it drains the player's Experience rapidly, killing them if they run out. Based on Nightblood from the Cosmere!