A use case diagram is a graphical depiction of a user's possible interactions with a system. A use case diagram shows various use cases and different types of users the system has and will often be accompanied by other types of diagrams as well. The use cases are represented by either circles or ellipses. The actors are often shown as stick figures.

While a use case itself might drill into a lot of detail about every possibility, a use-case diagram can help provide a higher-level view of the system. It has been said before that "Use case diagrams are the blueprints for your system".[1]


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Due to their simplistic nature, use case diagrams can be a good communication tool for stakeholders. The drawings attempt to mimic the real world and provide a view for the stakeholder to understand how the system is going to be designed. Siau and Lee conducted research to determine if there was a valid situation for use case diagrams at all or if they were unnecessary. What was found was that the use case diagrams conveyed the intent of the system in a more simplified manner to stakeholders and that they were "interpreted more completely than class diagrams".[2][3]

In the Unified Modeling Language (UML), a use case diagram can summarize the details of your system's users (also known as actors) and their interactions with the system. To build one, you'll use a set of specialized symbols and connectors. An effective use case diagram can help your team discuss and represent:

UML is the modeling toolkit that you can use to build your diagrams. Use cases are represented with a labeled oval shape. Stick figures represent actors in the process, and the actor's participation in the system is modeled with a line between the actor and use case. To depict the system boundary, draw a box around the use case itself.

The notation for a use case diagram is pretty straightforward and doesn't involve as many types of symbols as other UML diagrams. You can use this guide to learn how to draw a use case diagram if you need a refresher. Here are all the shapes you will be able to find in Lucidchart:

System boundary boxes: A box that sets a system scope to use cases. All use cases outside the box would be considered outside the scope of that system. For example, Psycho Killer is outside the scope of occupations in the chainsaw example found below.

Consider this example: A man with a chainsaw interacts with the environment around him. Depending on the situation and the context of the situation, he might fall into one of many different use cases. Does he seem to be on his way to work? Is there anything ominous about the way he is wielding his chainsaw? For example, if he is using the chainsaw in a non-occupational setting, we might have reason to think that he falls within the scope of "scary."

Here are some questions that have been asked frequently in the UML world are: What is a use case diagram? Why Use case diagram? or simply, Why use cases?. Some people don't know what use case is, while the rest under-estimated the usefulness of use cases in developing a good software product. Is use case diagram underrated? I hope you will find the answer when finished reading this article.

So what is a use case diagram? A UML use case diagram is the primary form of system/software requirements for a new software program underdeveloped. Use cases specify the expected behavior (what), and not the exact method of making it happen (how). Use cases once specified can be denoted both textual and visual representation (i.e. use case diagram). A key concept of use case modeling is that it helps us design a system from the end user's perspective. It is an effective technique for communicating system behavior in the user's terms by specifying all externally visible system behavior.

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Use cases share different kinds of relationships. Defining the relationship between two use cases is the decision of the software analysts of the use case diagram. A relationship between two use cases is basically modeling the dependency between the two use cases. The reuse of an existing use case by using different types of relationships reduces the overall effort required in developing a system. Use case relationships are listed as the following:

The include relationship adds additional functionality not specified in the base use case. The relationship is used to include common behavior from an included use case into a base use case in order to support the reuse of common behavior.

The extend relationships are important because they show optional functionality or system behavior. The relationship is used to include optional behavior from an extending use case in an extended use case. Take a look at the use case diagram example below. It shows an extend connector and an extension point "Search".

A generalization relationship means that a child use case inherits the behavior and meaning of the parent use case. The child may add or override the behavior of the parent. The figure below provides a use case example by showing two generalization connectors that connect between the three use cases.

The figure below shows a use case diagram example for a vehicle system. As you can see even a system as big as a vehicle sales system contains not more than 10 use cases! That's the beauty of use case modeling.

Identifying the Use Cases, and then the scenario-based elicitation process carries on by asking what externally visible, observable value that each actor desires. The following questions can be asked to identify use cases, once your actors have been identified (Schneider and Winters - 1998):

Use case granularity refers to the way in which information is organized within use case specifications, and to some extent, the level of detail at which they are written. Achieving the right level of use case granularity eases communication between stakeholders and developers and improves project planning.

I hope you can answer "what is use case diagram" now and can apply use case in your project. If you want to learn more about other UML diagram types, please check the UML guide: Overview of the 14 UML Diagram Types.

If you still want to highlight that aspect in your use case diagram (which can be useful depending on your needs) then consider naming the use case "verify order total" and assign it to your primary actor. IMO that would be perfectly fine for a subfunction level.

The requirement you outline should either be included in the Use Case itself or as part of an Activity Diagram which 'explodes' each Use Case. It is not appropriate to show such a detailed requirement on a Use Case diagram

I am new to UML modelling and I was creating this use case and generalised the use cases into 4 main categories - Add info, View info, edit info and delete info. Each generalisation contains 6 use cases so in total it gives about 28 use cases and its difficult to fit them all in one system boundary whilst making it easy to understand. Can someone please advise please advise how I can overcome this?

Use-cases are the description of the highest level behavior of the system. You shouldn't dwell into the lower level details. Normally, a system would have no more than several use-cases. According to your description, your actual use-cases are what you classified as categories: Add info, View info, Edit info and Delete info. Finer details such as ViewCar or AddBooking belong to the corresponding sequence/activity diagrams.

You can set for yourself a limit of how many artefacts you would put on a diagram at maximum. For example, you might say that all diagramms shall fit on a certain standard page format when printed. Typically, it is not the purpose of abstracting the use cases to a level where they all fit on one diagram but reveal no added value any more. You'd end up in a use case chart for a space rocket merely saying nothing but "launch spacecraft". Instead, try to identify such use cases on a highly abstract level and then you break them down into more detailed ones on subordinate diagrams. In most modeling tools you can create links between several diagrams. If you'd like to read more, I'd recommend Alistair Cockburn's standard book on use cases, ISBN 978-0201702255

A use case diagram is a dynamic or behavior diagram in UML. Use case diagrams model the functionality of a system using actors and use cases. Use cases are a set of actions, services, and functions that the system needs to perform. In this context, a "system" is something being developed or operated, such as a web site. The "actors" are people or entities operating under defined roles within the system.

They provide a good high level analysis from outside the system. Use case diagrams specify how the system interacts with actors without worrying about the details of how that functionality is implemented.

Illustrate relationships between an actor and a use case with a simple line. For relationships among use cases, use arrows labeled either "uses" or "extends." A "uses" relationship indicates that one use case is needed by another in order to perform a task. An "extends" relationship indicates alternative options under a certain use case.

A use case diagram is a visual representation of the different ways and possible scenarios of using a system. It illustrates how a user will perform actions and interact with a particular system, such as a website or an app.

UML diagrams define and organize the high-level functions and scope of a system. By modeling the basic flow of events in a use case, they help identify the goals that you need to achieve with every system-user interaction.

There are many different types of diagrams that can be used for designing and representing systems and processes. As for UML use case diagrams, they are classified into two types: behavioral and structural UML diagrams. 17dc91bb1f

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