Department Manual | Standard Operating Procedures
302 - Codes & Signals
302.1 State 10 Codes
Using 10 Codes
10 Codes were orginally introduced to ensure clear and consise radio communications in the days in which Radio technology was less advanced. Today radio communications are much more clear and therefore 10 codes have no longer become necessity, however are still in widespread use by department members so it is advised that you are familiar with them.
10 Codes
10-0 = Suspect Disappeared/ Lost Visual of Suspect
10-1 = Frequency change
10-2 = Frequency Affirmative (Loud & Clear)
10-3 = Stop transmitting
10-4 = Affirmative
10-5 = Meal break
10-6 = Busy
10-7 = Out of service
10-8 = In service
10-9 = Repeat transmission
10-10 = Fight in progress
10-11 = Traffic stop
10-12 = Active ride along
10-13 = Shots fired
10-15 = Suspect in custody & transporting to station
10-16 = Stolen vehicle
10-17 = Suspicious person
10-20 = Location
10-22 = Disregard
10-23 = Arrived on scene
10-25 = Domestic dispute / disturbance
10-26 = ETA (Estimated Time of Arrival)
10-27 = Licence check for valid
10-28 = Plate check for valid
10-29 = NCIC Warrant check
10-30 = Wanted person
10-31 = Not wanted / no warrants
10-32 = Request backup (code 1-2-3)
10-35 = Wrap the scene up
10-41 = Beginning of shift
10-42 = Ending of shift
10-43 = Information
10-47 = Shootout
10-48 = Suicide
10-49 = Homicide
10-50 = Vehicle accident
10-51 = Request tow
10-52 = Request EMS
10-53 = Request Fire Dept
10-55 = Intoxicated driver
10-56 = Intoxicated Pedestrian
10-60 = Person armed with a gun
10-61 = Person armed with a knife
10-62 = Kidnapping
10-63 = Officer Kidnapping
10-64 = Sexual assault
10-65 = Escorting prisoner
10-66 = Reckless driver
10-67 = Fire
10-68 = Armed robbery
10-70 = Foot pursuit
10-71 = Request supervisor
10-72 = Coroner
10-73 = Advise status
10-74 = Status Affirm
10-79 = Hostage Situation
10-80 = Vehicle pursuit
10-81 = Advise Pit
10-84 = Report to Station
10-85 = All Units Report to Station
10-86 = Supervisors Report to Station
10-90 = Strike (Warning)
10-93 = Removed from department
10-97 = En Route
10-98 = En Route (To Hospital)
10-99 = Officer distress extreme emergency only
11-44 = Person deceased
302.2 Additional Codes
Codes 1 through 10 are separate from 10 codes however serve a similar purpose in the quick communication of your status and actions on patrol to dispatch and fellow officers. Codes 1 through 6 are in widespread usage.
Codes
Code 0 = Game Crash
Code 1 = Non-Emergency Response (No Lights/ Sirens)
Code 2 = Lights On, Sirens Off Response
Code 3 = Emergency Response (Lights On,Sirens On)
Code 4 = Under control / call over
Code 5 = Felony stop / High risk stop
Code 6 = Investigation/ Follow Up
Code 7 = Briefing
Code 8 = Explosion
Code 9 = All-Units Report (10-73)
Code 10 = SWAT Response
302.3 Signals
Signals may refer to particular scenarios, be put in place by a supervisor or dispatcher to help the organisation or be put in place by an officer depending on what the Signal is referring to.
Signals
Signal 1 = Dispatch Available
Signal 2 = Dispatch Unavailable
Signal 3 = Supervisors Available
Signal 4 = Supervisors Unavailable
Signal 11 = Running radar
Signal 50 = K9 Responds
Signal 60 = Drugs
Signal 100 = Hold all but Emergency traffic