Session 60
Dust to Dust IV
Dust to Dust IV
The Glory Bound sailed across the shifting dust, a sea of powder stretching endlessly before the crew. Occasionally, someone thought they spotted movement in the silt, but a closer look revealed nothing. Despite the apparent calm, the crew's nerves frayed after hours of tense sailing.
Their paranoia was justified when the silt erupted violently. Massive, toothy azralokas sprang from the silt and leapt above the ship, attacking with savage fury. In an instant, three azralokas snagged Anvar, Moloric, and another crew member, pulling them overboard. Coarse, acting quickly, harpooned Moloric's dead body back to the deck. When pressed for action, he gritted his teeth and declared, "I'm gonna fuckin' move!"
Anvar struggled to free himself from the azraloka's jaws but failed. Nyther, the thri-kreen, darted to the edge and pried Anvar from the creature's grip, hauling him back on deck. Khthag activated his psionic ability, creating a tactical aura that enhanced his allies. Boz readied himself to grab any azraloka that came within reach.
Captain Oak barked orders to the psionic pilot to keep the ship moving and rushed to heal Moloric, bringing him back to life. Moloric rose to his feet and immediately helped crew the ship. Coarse and Anvar also busied themselves with the ship’s operations, maintaining their vigilance. Nyther shouted orders for everyone to take advantageous positions and prepared to grapple any attacking azraloka. Khthag readied his attack, waiting for the right moment.
Oak continued to guide the ship and assist with crewing. Moloric cast mage hand to help with the ship's tasks. The crew held their breath, prepared for the azralokas' next move. When the creatures leapt out of the silt again, they missed their targets, but Nyther managed to grapple one and wrestle it to the deck. Oak inspired Nyther with encouraging words as Moloric blasted the decked azraloka with a lava bolt.
Coarse and Anvar kept the ship moving while Nyther stabbed at the azraloka with a piton, dragging it across the deck towards the lower deck. Moloric used shocking grasp on the creature, the ship still sailing with Coarse and Anvar's efforts. Nyther continued his assault, aiming to deal non-lethal damage to subdue the creature for later use. Khthag unleashed a mind-thrust on the azraloka.
Nyther successfully dragged the azraloka below deck and tied it up, rendering it unconscious. Boz, after waiting a long time, finally managed to grab another leaping azraloka but missed it with his great sword. Coarse harpooned the last azraloka, and the group quickly dispatched the remaining two creatures. In the aftermath, Nyther crafted a crown from the azraloka's jaws and teeth, a grim trophy of their victory.
As they sailed the Sea of Silt aboard the Veiled Vanguard, a gust of wind disrupted the smooth surface, sending silt particles swirling into the air. The gust was soon followed by several more, and the once clear sky became obscured by a thick, choking haze. The silt found every gap in their clothing, even slipping past goggles and mouth filters to irritate their mouths, noses, and eyes. The pilot slowed the skimmer to navigate the harsh conditions.
Nonessential crew members headed below deck, while the remainder adjusted their filter masks and rushed to the front of the skimmer to watch for obstacles. The crew urged everyone to stay vigilant, scanning for hazards hidden by the hazy silt as the skimmer slowly made its way through the storm. Karnos, seeking refuge from the storm, descended below deck.
Haltingly, the skimmer navigated through the swirling silt storm. All seemed clear until the silt parted, revealing a stand of withered trees directly in their path. A chorus of shouts alerted the pilot, who desperately tried to veer away from the trees. Despite his efforts, the skimmer collided with the entangling branches, jarring everyone on board.
As they righted themselves from the impact, the storm began to die down. Silt still floated in the air, but it was no longer suffocating. Several crew members began the arduous task of untangling the ship from the trees. Just then, several bulbous creatures with quivering tentacles floated down from the treetops towards them. Karnos rushed back to the top deck to help.
Hamra summoned a wall of fire in front of the prow, hoping to incinerate the branches. Shank, in a fit of rage, struck at the branches three times with unrelenting fury. Gliby called upon her kestrekel totem to assist her allies, but her thorn whip spell failed. Two floating mantles flung their nettles but missed their targets. Fazanna cast her green flame blade, attacking the branches twice with fiery precision. One of the tiny mantle polyps raked Gliby with its tentacles, causing her to cry out in pain.
Tik Tik, assessing the unstable nature of the mudflats, untangled some of the branches. Mario moved to the front, untangling more branches before going prone. Karnos aimed three energy rays at the polyp near Gliby, striking once and killing it. However, the polyp's psychic death scream dropped Gliby to the deck.
Hamra quickly used his clerical magic to revive Gliby and noticed esperweed in the mudflats. Rising to her feet, Gliby untangled more branches. The floating mantles retaliated, flinging their nettles at Hamra, scoring a vicious hit. Fazanna again wielded her green flame blade, cutting through the branches. Tik Tik untangled more branches and clawed at others, and the firewall burned off the remaining branches, freeing their ship.
As they made their escape, various members of the crew used thorn whip and mage hand to snatch some of the precious esperweed.
Mahlanda looked tired. Her skin still glittered, and her eyes sparkled like gemstones. A palpable power seemed to build within her, but the pressures of the past few days had clearly taken their toll.
"You have done so much for me and for Athas," she began, her voice tinged with weariness. "I must again ask of you to treat what transpires here with the utmost secrecy. No word of what we discuss is to leave this cabin."
Once the group offered their consent, she continued, her tone growing more earnest. "I have received an offer of aid – a promise to complete what we started in the crystal forest: quickening my transformation. We failed before, but I can’t pass up this opportunity. We need this to best the creature that awaits us."
She paused, her eyes scanning their faces, seeking understanding. "It may be risky. I have no idea what we will get ourselves into. But someone seems to go out of her way to aid us. I... We believe it is a sincere offer."
Determination set in as they gathered their gear, each member steeling themselves for the unknown. With a collective declaration of readiness, Zunyame invoked her magic, and in a flash, they were all teleported to Shault.
They appeared at the edge of a lush forest. The trees towered above them, greener and more diverse than anything they had ever seen. The verdant canopy stretched for miles in every direction except one. Behind them, a sheer cliff face loomed, the Sea of Silt churning far below, its deadly storms unable to reach this height. The stark contrast between the chaotic silt below and the serene forest above was breathtaking.
The only break in the dense foliage was an overgrown path, snaking its way into the heart of the forest. The lushness of the vegetation was unlike anything found even in the green forests of Gulg, evoking a sense of awe and wonder at the presence of such a thriving area on Athas.
Zunyame addressed them, her voice reverberating with the importance of their mission:
“We are on the isle of Shault, far in the Sea of Silt. This location is a secret, and it must remain so. Following the path will lead us to Mearedes. However, the path passes through a blighted area of land, known as Neckimnita’s Folly. It is there that our tests will begin. Remember, you must stay on the track, always.”
With those words echoing in their minds, the group felt the weight of their journey settle upon them. They steeled themselves, ready to face whatever challenges lay ahead, and stepped onto the overgrown path, plunging into the mysterious depths of the forest.
From the depths of the woods came a chilling cackle. Two floating, desiccated heads bobbed into view, their eyes glowing with malevolence.
"My, Wyan," one head sneered, "look who we have here. Miscreants and their traitorous witch!"
"Aye, Sacha," the other head responded. "See the power she holds, like that we used when we cleansed the world of kobolds and pixies. Maybe we can take it from them and finish our work with those left?"
The heads shifted grotesquely, transforming into two muscular men who regarded the group with mocking disdain but did not approach.
"Ah, Wyan," Sacha taunted. "They are but weaklings. They would not dare take us on. Better they just give us the witch, ay? And hurry home, to the wreckage they left behind..."
Zunyame's demeanor changed drastically upon seeing Wyan. She grew extremely agitated, and the group received a psychic impression of the horrors he was responsible for, including the death of the sprites. The vile duo continued their verbal assault, attempting to provoke the party into a reckless attack.
They jeered, "All those people died to preserve your precious artifact, and what did you even do with it? Ha ha ha! What a waste!"
Their words hit a nerve. Shank, unable to contain his fury, flew into a berserker rage. Before he could launch himself at the taunting figures, Fazanna quickly cast a spell, polymorphing Shank into an ant. Mario lunged to grab the tiny Shank but missed. Tik Tik, with swift precision, succeeded in capturing the polymorphed Shank.
Despite his small form, Shank tried to bite his way out of Tik Tik's grasp. The group, determined to stay focused, moved on, ignoring the taunts and leaving the antagonists behind.
As they pressed forward on the overgrown path, the mocking laughter of Sacha and Wyan faded into the distance, their words echoing in the minds of the party, a reminder of the treacherous road ahead.
The blasted woods parted, revealing a vast clearing. The ground was covered in a thick layer of ash, a grim reminder of some past devastation. Poking through the ash in various places were thin, delicate flowers. Each flower's center held a glittering diamond, sparkling with an ethereal inner light that beckoned to all who laid eyes upon it.
As the group ventured into the clearing, the sight of the flowers captivated them. The diamonds gleamed, casting shimmering reflections on the ash-covered ground. Mahlanda, her skin still glittering with an otherworldly glow, led the group as they cautiously approached the flowers.
Intrigued, they knelt to investigate the flowers closely. The magic emanating from the diamonds was palpable, filling the air with a potent, enchanting aura. It was clear these were no ordinary flowers; they held powerful, ancient magic. The allure was almost too strong to resist.
Gliby, unable to tear her eyes away from the nearest flower, reached out with trembling fingers. The temptation to pluck the diamond from its fragile stem was overwhelming. Her mind battled with the urge, the promise of untold power whispering seductively in her ear. For a moment, it seemed she would succumb, but with a shudder, she regained control and withdrew her hand, panting as if from a physical struggle.
"We need to move on," she said, her voice barely more than a whisper. The group, shaken but resolute, tore their gazes away from the mesmerizing flowers and continued their journey.
They left the enchanting clearing behind, the diamonds' glittering light slowly fading into the distance. The temptation had been great, but their resolve had proven greater. With each step, the memory of the flowers' alluring magic remained a stark reminder of the trials they had yet to face.
After a few hours of arduous travel, the atmosphere began to shift. A dense mist started to set in, creeping over the land like a ghostly shroud. The further the group ventured, the thicker the mists became. Soon, the visibility was so poor that they could no longer see their companions. The world fell silent, an oppressive quiet that seemed to press down on them from all sides.
Each member of the group felt an unsettling isolation, a profound sense of being utterly alone. But then, in the depths of the mist, something stirred. The silence was broken by an ominous presence. Shapes began to form in the fog, dreadful apparitions pulled from their darkest nightmares, stalking toward them with malevolent intent.
Fazanna's heart skipped a beat as she beheld the looming figure of Dregoth, the undead dragon sorcerer-king, his eyes glowing with an unholy light. Karnos's breath caught in his throat as he faced a grotesque, large-headed monster, its armless form a horrifying abomination. Mario's blood ran cold as the undead form of his brother Luigi emerged from the mist, eyes hollow and accusing. Tik Tik recoiled as a giant flying rat, wings flapping ominously, descended from the misty heights.
Fear clawed at their minds, but they fought to remain steadfast. Fazanna gripped her weapon tightly, her eyes blazing with defiance as she faced the spectral Dregoth. Karnos steeled himself, focusing on the reality of his surroundings to dispel the monstrous vision before him. Tik Tik, his insectoid instincts kicking in, readied himself for a fight, refusing to succumb to the terror of the giant rat.
But Mario, unable to withstand the sight of his undead brother, broke. His terror overwhelmed him, and with a cry of despair, he turned and fled, disappearing into the thick mists. His companions called after him, their voices swallowed by the fog, but Mario's fear had taken control, and he ran, desperate to escape the haunting vision.
The remaining members of the group stood their ground, their hearts pounding but their wills unbroken. They knew they had to press on, to push through the mists and the nightmares that lurked within. The journey ahead was fraught with danger, but they would face it together, their resolve hardening with each step they took into the unknown.
As the group, minus Mario, neared the edge of the blighted area, a piercing scream penetrated their minds. It did not come from outside, but echoed within their skulls. Sartaj went pale and clutched her head, dropping to the ground and writhing in agony.
Above them, a large shadow loomed. A colossal, serpent-like creature descended from the clouds, aiming directly at them. The scream in their minds transformed into a voice filled with rage: "You will not deny me! She will be mine! I will possess flesh again and stride across Athas! Bow to Neckimnita or die!"
Neckimnita attacked with ferocity, her massive form crashing down upon them. In an instant, she swallowed Fazanna whole and thrashed violently at those nearby. Her movements were swift and devastating, and after thrashing the group, she moved away, vanishing from sight as she turned invisible.
Shank, filled with a berserker rage, rushed forward, swinging wildly in an attempt to locate the invisible creature. His efforts proved futile, and in a desperate move, he knelt down to drink from a pool of corrupted water. The necrotic liquid caused him intense pain, flinging him back with a surge of dark energy.
Tik Tik, seeing Shank’s plight, cast Enlarge on him and enchanted his staff with Shillelagh. Inside Neckimnita, Fazanna struggled but failed to escape her monstrous confines. Hamur, summoning his divine powers, cast Spiritual Guardians. Motes of flame swirled out in a protective circle around him. Gliby, calling upon her Klar spirit totem, empowered her allies and readied her Thorn Whip for when Neckimnita reappeared.
At that moment, Mario rejoined his companions, surveying the chaotic scene with dread. Neckimnita reappeared next to Shank, but was immediately paralyzed by Karnos's psychic assault. Mario's Thorn Whip ensnared the beast, pulling her into the flames of Hamur's spiritual guardians.
Shank, now enlarged and enraged, went beast-mode on Neckimnita, his attacks ferocious but tragically killing the trapped Fazanna in the process. Tik Tik, undeterred, ran up and struck Neckimnita with his enchanted staff. Hamur waded in, also striking with his staff, while Karnos unleashed a powerful Mindstorm against the serpent.
Gliby, drawing upon the depths of her power, summoned a pack of goraks. The summoned beasts tore into Neckimnita, their bites and claws relentless. The combined might of the group overwhelmed the monstrous serpent, and Neckimnita was finally brought down, her colossal form collapsing to the ground in death.
The group rushed to pull Fazanna's broken body from the dead creature. Hamur, summoning his primal energy, channeled his healing power and brought her back to life. The group, bruised and battered but victorious, breathed a collective sigh of relief, knowing they had faced a nightmare and emerged triumphant.
A cabin, not much more than a large shack, stood at the edge of an expansive clearing. Moss clung to the roof, giving it a green, living cloak. The only thing that appeared sturdy was the door, an unexpected sentinel guarding the simple structure.
The door creaked open, revealing a half-giant woman stepping out. Her presence was imposing yet serene, a balance of strength and calm. She seemed pleased to see them, her eyes resting keenly on Mahlanda. She wore armor made from the skins of strange creatures, and her body was adorned with elaborate tattoos that seemed to tell stories of battles and victories.
"You are Mahlanda," she stated, more than asked. "You may call me Mearedes. Let’s begin this."
Mearedes explained the procedure in a tone that brooked no argument. She would initiate a ritual that would set in motion Mahlanda’s further transformation. The ritual would take place inside the cabin, requiring complete privacy. No one could enter, no matter what they heard, lest they disturb the ritual and 'bring out the dragon.' The ritual would take about an hour, and if successful, Mahlanda would transform into a near-final form but would continue to evolve over time. Once done, Mearedes would transport Mahlanda and the others back to their fleet. However, before that, they needed to swear an oath never to speak of the island or Mearedes.
With the procedure clear, Mearedes invited Mahlanda inside her cabin. The door closed behind them, leaving the group outside, the weight of their promise heavy in the air. They stood guard, ears pricked for any sound, hearts pounding with the knowledge of what was at stake.
The hour passed slowly, an eternity of quiet anticipation outside the cabin. No sound escaped its walls, no sign of what transpired within. Time stretched like a taut string, each minute feeling heavier than the last.
Another hour slipped by, marked by the same eerie silence. No movement, no indication that the ritual was underway or nearing its completion. The group outside exchanged nervous glances, anxiety mounting with every passing moment.
All remained eerily still for what seemed like an eternity. Then, without warning, a piercing scream shattered the silence. It echoed through the clearing, a cry of agony that pierced their hearts. It seemed to go on forever before abruptly falling silent once more.
A second scream followed, shorter but no less chilling. Something crashed from within the cabin, a violent impact that shook the ground. A roar erupted, primal and fierce, reverberating through the air. Whatever was happening inside had escalated beyond anticipation.
The roar persisted, accompanied now by wisps of smoke curling from beneath the cabin door. Intense heat radiated outwards, palpable even from a distance. The tension outside grew almost unbearable, nerves on edge as they waited, uncertain of what they should do.
Then, as suddenly as it began, everything fell silent again. The air hung heavy with the aftermath of chaos, the group outside exchanging tense glances. Shank struggled visibly, torn between his concern for Mahlanda and the group's insistence to wait and honor their oath of silence. Each passing second felt like an eternity, the weight of their decision pressing down upon them like the heavy silence that enveloped the cabin.
A radiant figure emerged from the cabin. Mahlanda floated gracefully above the ground, her presence ethereal and otherworldly. Her eyes gleamed with newfound intensity, and her skin shimmered with a subtle glow. In a dramatic transformation, she had grown taller, her limbs elongated and adorned with gossamer wings that unfolded majestically from her back. The sight was one of awe-inspiring beauty, and Mahlanda appeared to be enveloped in a state of pure bliss.
Beside her, Mearedes appeared weary but content. Her expression held a mix of fatigue and satisfaction as she addressed the group.
"The transformation appears to have been largely successful," she stated, her voice carrying a weight of wisdom. "But remember, this is only the beginning. Mahlanda's powers will continue to evolve, and she will face challenges ahead. It is your responsibility to guide her and ensure she remains on the path of righteousness."
The atmosphere around them was charged with both anticipation and relief, a pivotal moment in their journey marked by Mahlanda's newfound form and the profound responsibility that lay ahead.
Rexar and The Ringer navigated their silt vessel through the barren and foreboding Isle of Bones, a place shrouded in a haunting stillness. As they maneuvered cautiously between towering crags that jutted hundreds of feet out of the silt, the desolate landscape was strewn with the bleached remains of countless creatures, giving the island its ominous name. Despite the eerie atmosphere and the expectation of danger lurking around every corner, an unsettling quiet pervaded the air.
Then, in the distance, they spotted it: the wreck of an ancient silt skimmer. The blazing sun of Athas seemed to dim slightly as they approached, casting a chilling aura over the scene. A sense of unease settled upon them, amplified by the unnatural calm that enveloped the island, devoid of any signs of life.
Their vessel brought them to a small, rocky island about 50 feet in diameter, where the shattered remnants of the silt skimmer lay scattered. The front section, bearing the faded inscription "Forests' Hope," revealed skeletal fragments and bones amidst the debris. Despite the harsh conditions of the Sea of Silt and the passage of time, the remnants hinted that most of the bones had once belonged to dwarves.
While most of the group remained aboard their ship to recover, Sindarin ventured across and discovered bleached dwarven bones scattered on the front of the wrecked silt skimmer. Intrigued, the others followed, leaving Morhen behind. At the aft of the ship, they found an old locked chest. Rexar, using his drill, skillfully unlocked it and uncovered a weathered journal belonging to a dwarf. The journal chronicled the dwarf's journey alongside druids and his love for an eladrin afflicted by a wasting sickness. The revelations held potential keys to their quest, but their reverie was abruptly interrupted.
Suddenly, a spectral dwarf materialized before Rexar, screaming at him to leave his ship. Despite Safi's attempt to immobilize the ghostly intruder with Hold Person, the spell failed. Shred reacted with hostility, drawing his swords, while Shiv cautiously tried to engage the dwarf in conversation. Meanwhile, Morhen remained watchful from their own vessel, assessing the unfolding situation.
In a defensive move, Rexar dashed behind the mast, seeking cover. The ghostly dwarf unleashed a rotting touch on Shiv, draining his vitality, and used a powerful ability to stun two others with his frustration fury. Turning his malevolent gaze towards the hidden Rexar, the dwarf cursed him, dominating Rexar's will. From the prow of the ship, three dwarven zombies emerged from the bones, attacking Sindarin and Shred. The onslaught proved fatal for Sindarin, who fell under their assault.
Reacting swiftly, Safi teleported to safety away from the wreckage and used healing magic to revive Sindarin. Shiv, undeterred by his injuries, struck the dwarf with his hammer and grappled him, while Morhen unleashed a volley of arrows that unfortunately missed their mark.
Under the dwarf's domination, Rexar aimed his bow at Shiv, landing a devastating blow that incapacitated him. The dwarf then attempted further attacks on Rexar and Morhen, both of which were unsuccessful. Sindarin, revived and enraged, activated his gauntlets and unleashed a powerful strike that damaged the zombies with his backblast. However, the zombies retaliated, overwhelming Sindarin once again and grappling Shred, dragging him underground as they burrowed beneath the earth.
Safi continued to support the group, using healing magic to sustain his allies. Shred, determined to free himself, broke free from the zombie's grasp and began digging his way to the surface. Shiv utilized his psionic abilities to heal himself before once again engaging the dwarf with his hammer, managing to grapple him briefly but missing with his subsequent attacks. Using his artifact, Shiv empowered Morhen with additional attacks, who responded with a flurry of six arrows that struck true, causing grievous wounds to the dwarf and ultimately causing him to dissipate into defeat.
With the spectral threat vanquished, Rexar redirected his aim towards the remaining zombies, though his shots missed their mark. The dwarf's spirit retreated to the back of the ship, its anger seemingly diminished after the confrontation.
Mareau's ethereal form hovered within the confines of the shipwreck, bound by some unseen force that prevented his departure without pardon. His translucent figure shimmered faintly, an echo of the primal power he had absorbed from the druids. The PCs gathered around, determined to assist him in exchange for this remaining power.
A solemn atmosphere settled over the group as they prepared for the ritual that would release Mareau's spirit. Those among them skilled in Arcana, Nature, or Religion readied themselves, knowing they had only one opportunity to succeed. The stakes were high, and the tension palpable as each member focused their energy on the task at hand.
With a shared resolve, the group committed to the ritual. Half of them willingly sacrificed one of their hit dice, channeling their life force into the attempt. The remaining members went further, offering three hit dice each, their determination etched on their faces as they sought to aid Mareau and secure the primal power he promised in return.
As the ritual commenced, the air crackled with arcane and spiritual energy, intertwining with the essence of the shipwrecked spirit. The environment seemed to hold its breath, as if awaiting the outcome that would determine Mareau's fate and the fate of the power he held.
After moments that felt like an eternity, the tension broke. A surge of spiritual energy swept through the shipwreck, illuminating Mareau's form with a dazzling light. His spectral figure trembled briefly before gradually dissipating, a serene expression marking his release.
The Group stood in awe, their efforts successful in freeing Mareau's spirit. In return, the lingering primal power flowed into their waiting hands, a tangible reward for their courage and mastery over the arcane.