Imagine a handheld console with a screen that looks like paper and games seem to be animated drawings gliding across the page.
E-Ink offers a more comfortable viewing experience than a backlit LCD, while its low power consumption allows for longer battery life.
“But how is that possible? E-Ink is way too slow for gaming!” you might ask.
E-Ink has notoriously slow refresh rates, making it unsuitable for gaming… until now.
Recent open-source research by Wenting Zhang has shown that the slow refresh rate is caused by the screen controller, not the e-paper display itself.
A 60 Hz e-ink gaming console is in fact possible.