This video explores how students can customize digital platforms and tools to enhance their communication and creativity. It aligns with ISTE Standard 6a, "Creative Communicator," by demonstrating how students can tailor technology to suit their needs and preferences for effective expression. The video emphasizes the importance of adapting digital tools to personalize and improve communication, empowering students to leverage technology creatively and efficiently in their projects.
This video discusses the creation of original and remixed digital works, emphasizing the role of creativity in communication. It aligns with ISTE Standard 6b, "Creative Communicator," by showcasing how students can use technology to produce innovative content and remix existing materials to create new ideas. The video highlights the importance of originality and remixing in digital communication, encouraging students to explore and express their creativity through various digital mediums.
This video focuses on using models and visualizations as part of digital communication. It aligns with ISTE Standard 6c, "Creative Communicator," by demonstrating how students can create and use visual representations to convey information effectively. The video underscores the role of visual tools in enhancing communication and understanding, encouraging students to incorporate graphical models and visual aids into their presentations and projects to communicate ideas more clearly and creatively.
This video addresses how students can customize their messages to effectively reach different audiences. It aligns with ISTE Standard 6d, "Creative Communicator," by illustrating strategies for tailoring content and communication styles to suit various contexts and audiences. The video highlights the importance of adaptability in digital communication, encouraging students to refine their messages to improve clarity, engagement, and impact, thereby enhancing their ability to communicate creatively and effectively across diverse platforms.
Description: This project-based learning (PBL) lesson focuses on publishing and sharing research related to a community issue. It aligns with ISTE Standard 6, "Creative Communicator," by engaging students in creating and sharing digital content to address real-world problems. The lesson encourages students to use technology to conduct research, develop solutions, and present their findings effectively. It emphasizes the role of digital tools in facilitating communication and activism, helping students to address and advocate for community issues creatively.
Description: This lesson focuses on identifying community stakeholders as part of a project-based learning (PBL) approach to community activism. It aligns with ISTE Standard 6, "Creative Communicator," by guiding students through the process of researching and engaging with key stakeholders in their community. The activity promotes the use of digital tools to map out and understand the roles and perspectives of different stakeholders, enabling students to tailor their communication and advocacy efforts effectively. This lesson underscores the importance of strategic communication and collaboration in addressing community issues.
Link:https://iste.web.unc.edu/activity/identifying-community-stakeholders-ela-community-activism-pbl-lesson-2-of-6-6-8-9-10-11-12/
Description: This lesson focuses on identifying a local community issue as part of a project-based learning (PBL) unit on community activism. It aligns with ISTE Standard 6, "Creative Communicator," by helping students research and articulate a relevant community problem. Through this activity, students use digital tools to gather information, analyze community needs, and frame the issue effectively. The lesson emphasizes the role of technology in facilitating research and communication, encouraging students to creatively engage with and address real-world issues in their communities.
Link:https://iste.web.unc.edu/activity/identifying-a-local-community-issue-ela-community-activism-6-8-9-10-11-12/
Description: This lesson focuses on identifying a local community issue as part of a project-based learning (PBL) unit on community activism. It aligns with ISTE Standard 6, "Creative Communicator," by helping students research and articulate a relevant community problem. Through this activity, students use digital tools to gather information, analyze community needs, and frame the issue effectively. The lesson emphasizes the role of technology in facilitating research and communication, encouraging students to creatively engage with and address real-world issues in their communities.
Link: https://iste.web.unc.edu/activity/synthesizing-research-on-a-community-issue-ela-community-activism-pbl-lesson-4-of-6-6-8-9-10-11-12/
Description: This resource provides a project-based learning (PBL) activity for students in grades 3-12, focusing on applying mathematical concepts to real-world scenarios. It aligns with ISTE Standard 6, "Creative Communicator," by encouraging students to use technology to solve math problems and communicate their findings. The activity involves creating mathematical models or solutions to practical problems, fostering creativity in problem-solving and communication. By integrating technology into math education, this resource supports students in developing and sharing innovative solutions effectively.
Link:https://iste.web.unc.edu/activity/math-in-action-grades-3-12/
Description: This activity focuses on creating detailed personas of historical figures, designed for students in grades 6-12. It aligns with ISTE Standard 6, "Creative Communicator," by using digital tools to research and present historical personas creatively. Students are tasked with developing comprehensive profiles of historical figures, which they then communicate through various digital formats, such as presentations or multimedia projects. This resource encourages students to employ technology for in-depth research and to express their findings in innovative ways, enhancing both their understanding of history and their communication skills.
Link: https://iste.web.unc.edu/activity/building-personas-using-historical-figures-6-12/
Description: This lesson for grades K-2 introduces young students to computational thinking by simulating how computers process information to solve problems. It aligns with ISTE Standard 5, "Computational Thinker," by guiding students to apply algorithmic thinking and problem-solving strategies in a tangible, age-appropriate manner. The activity involves using simple technology tools to explore computational concepts, helping young learners understand basic principles of programming and problem-solving through interactive and engaging exercises.
Link:https://iste.web.unc.edu/activity/students-compute-like-computers-to-solve-real-problems-lesson-4-k-2/
ISTE Standard 6, "Creative Communicator," emphasizes the importance of leveraging digital tools to enhance students' communication skills. This standard encompasses several key aspects: customizing platforms and tools, creating original and remixed works, utilizing models and visualizations, and tailoring messages to different audiences. By mastering these areas, students learn to express their ideas clearly and innovatively. Customizing tools involves selecting and adapting technology to meet specific needs, while creating original and remixed works encourages ethical use and creative integration of digital content. Utilizing models and visualizations helps students represent complex ideas effectively, and tailoring messages ensures that communication is engaging and relevant to diverse audiences. For example, students might use digital storytelling to craft compelling narratives or create infographics to present data visually. These practices not only enhance students' technical skills but also foster critical thinking and creativity. Effective implementation of this standard in the classroom involves providing diverse technological resources, encouraging originality, and facilitating collaborative projects. Assessment focuses on creativity, clarity, and audience engagement, supported by reflective practices like self-assessments and peer reviews. By integrating ISTE Standard 6, educators prepare students to navigate and contribute meaningfully to a technology-driven world.
References
ISTE. (n.d.). Building personas using historical figures (Grades 6-12). ISTE Standards for Students. https://iste.web.unc.edu/activity/building-personas-using-historical-figures-6-12/
ISTE. (2020, January 10). Creative communicator 6a: Customizing platforms and tools (ISTE Standards for Students) [Video]. YouTube. https://youtu.be/OoP_hvnXhlA
ISTE. (2020, January 10). Creative Communicator 6b: Original and Remixed Works (ISTE Standards for Students) [Video]. YouTube. https://youtu.be/cQNj7Kf5_Ck
ISTE. (2020, January 10). Creative Communicator 6c: Models and Visualization (ISTE Standards for Students) [Video]. YouTube. https://youtu.be/DmrdqWvFEkc
ISTE. (2020, January 10). Creative Communicator 6d: Customize the Message (ISTE Standards for Students) [Video]. YouTube. https://youtu.be/u4_4MCjU4ws
ISTE. (n.d.). Identifying community stakeholders: ELA community activism PBL lesson 2 of 6 (Grades 6-12). ISTE Standards for Students. https://iste.web.unc.edu/activity/identifying-community-stakeholders-ela-community-activism-pbl-lesson-2-of-6-6-8-9-10-11-12/
ISTE. (n.d.). Identifying a local community issue: ELA community activism (Grades 6-12). ISTE Standards for Students. https://iste.web.unc.edu/activity/identifying-a-local-community-issue-ela-community-activism-6-8-9-10-11-12/
ISTE. (n.d.). Math in action (Grades 3-12). ISTE Standards for Students. https://iste.web.unc.edu/activity/math-in-action-grades-3-12/
ISTE. (n.d.). Publishing & sharing research on a community issue: ELA community activism PBL lesson 5 of 6 (Grades 6-12). ISTE Standards for Students. https://iste.web.unc.edu/activity/publishing-sharing-research-on-a-community-issue-ela-community-activism-pbl-lesson-5-of-6-6-8-9-10-11-12/
ISTE. (n.d.). Students compute like computers to solve real problems: Lesson 4 (Grades K-2). ISTE Standards for Students. https://iste.web.unc.edu/activity/students-compute-like-computers-to-solve-real-problems-lesson-4-k-2/