Article on the Tech & Learning blog by Michael Gorman, which discusses why it's important to include arts (A) in STEM education. The article also contains a list of resources that teachers can use when developing STEAM lesson plans.
Article by Angela Lou published in Kaleidoscope: Educator Voices and Perspectives. This article has a thorough discussion of how to incorporate the arts in STEM lessons, coupled with detailed examples of possible STEAM projects.
Article from the pinkstripeysocks.com blog, with a detailed list of STEAM activities for kids. These activities are geared towards ages 3 - 10, and would work well in early elementary classrooms.
This is a link to purchase copies of No Permission Required: Bringing STEAM to Life in K-12 Schools and Shake the Sketch: An Arts Integration Workbook both by Susan M. Riley. The books focus on providing teachers with practical guides and plans for incorporating STEAM education into their classrooms.
Book list on the Room 241 Blog, the blog for Concordia University’s College of Education. The book list is a comprehensive listing of books that cover both STEM and STEAM topics. The list is organized into three sections, and has books for teachers, teens, and kids.
This book list is from the blog leftbraincraftbrain.com and features fiction and non-fiction books, that encourage creativity, explorations, making, and tinkering through STEM and STEAM topics.
by Cindy Foley
What is the purpose and value of Art education in the 21st Century? Foley makes the case the Art’s critical value is to develop learners that think like Artists which means learners who are creative, curious, that seek questions, develop ideas, and play.
by Océane Boulais
Through the power of a paintbrush, Océane Boulais illustrates the essentiality of art integration into STEM education to create STEAM.
by Brent Bushnell and Eric Gradman
Brent Bushnell and Eric Gradman, co-founders of LA-based Two Bit Circus, energize their audience with the STEAM Carnival, a way to make entertainment more enriching and education more fun.
At Academy High School — Plano ISD’s first school of choice — each grade level focuses on a single, all-encompassing project at a time. The projects are interdisciplinary, collaborative, and STEAM focused.
by Art to Remember
Two great art lessons for elementary STEAM classrooms. These lessons work great with the art guidelines for an Art to Remember fundraiser.
Students at St. Joan Antida are getting another aspect of STEM education. It's called STEAM, and it adds art to the curriculum.
Successfully launched on Kickstarter in 2013, the WaterColorBot is a collaborative project from Evil Mad Scientist Laboratories and Super Awesome Sylvia — a friendly art robot that moves a paint brush to paint your digital artwork onto paper, using a set of watercolor paints.