Platform: Windows PC
Language: Blueprint
Completion: 2020Â
Engine: Unreal Engine 4
Duration: 2 months
Team Size: 1 - 3
Screenshot of middle part of my level.
Adventure was a project where I primarily focused on making levels for the game and its mechanics. During the first month, I had to make a block mesh of a level with mechanics already made. In the next month, I worked with a team to combine each other's levels and also started replacing the assets in the level.
This game was made by myself, Pauline Hattenbach, and Trevin Stollard.