Call for Papers, Posters and Workshops

CALL FOR PARTICIPATION

Design is a fundamentally important topic in disciplines ranging from the more commonly associated fields of engineering, information technology and architecture, to emerging areas in the social sciences and life sciences. One of the foundations for change in our society comes from designing. Its genesis is the notion that the world around us either is unsuited to our needs or can be improved. The need for designing is driven by a society's view that it can improve or add value to human existence well beyond simple subsistence. As a consequence of designing, the world that we inhabit is increasingly a designed rather than a naturally occurring one. In that sense it is an "artificial" world. Designing is a fundamental precursor to manufacturing, fabrication, construction or implementation. Design research aims to develop an understanding of designing and to produce models of designing that can be used to aid designing and design education.

Design research can be carried out in three ways.
In the first view it can be largely an empirical endeavor in which experiments are designed and executed in order to test some hypothesis about some design phenomenon or design behavior. This is the approach adopted in cognitive science, neuroscience and physiology. The results of such research can form the basis of a computational model.
A second view is that design research can be carried out by positing axioms and then deriving consequences from them. If the axioms can be mapped onto design situations then the consequences should follow. This is the approach adopted in mathematics and logic and forms the basis of a small but powerful area in design research.
A third view, and the most common one in the computational domain, is that design research can be carried out by constructing computational models of design processes and then examining the behaviors of the resulting computational systems.

This conference series provides an international forum for the presentation and discussion of state-of-the-art and cutting edge research and developments in design computing, cognition and neurocognition.

Attendees are invited to participate in the conference in the following ways:

  • Submit a full-length paper on completed research relating to design computing and cognition.

  • Submit a poster describing ongoing research; there will be time for oral presentations of posters.

  • Submit a proposal for a half-day workshop on a topic related to design computing and cognition.

Researchers from all fields employing computation, cognition and/or neurocognition in design are invited to participate.

Topics of interest include, but are not limited to:

  • Agents in design

  • Artificial intelligence in design

  • Big Data in design

  • Biologically-inspired design

  • Collaborative design

  • Computational social science applied to design

  • Computational theories applied to design

  • Creative design

  • Deep learning in design

  • Design cognition

  • Design neurocognition

  • Design theory

  • Evolutionary approaches in design

  • Games and design

  • Machine learning of designing

  • Physiology of designing

  • Situated computing in design

  • Visual and spatial reasoning in design