The focus of the course is exploration and evaluation of advanced and emergent technologies and the means by which educational and training leaders learn about them and sustain them in a learning environment. This course assists educational and corporate professionals to develop innovative educational and organization practices across disciplines.
Augmented Reality, Virtual Reality, Mixed Reality Group Project
This was a group project with Isaiah Gomez and Kaite Kirby that was focusing on Augmented Reality, Mixed Reality, and Virtual Reality.
Music Technology Theme Park - "Vibe World"
Vibe world is a web-based learning experience with an over-reaching theme of music blended with technology.
https://sites.google.com/view/musictechthemepark/home?authuser=0
Building Knowledge of STEAM Education Through Conferences - White Paper to Support my PGP
This was an opportunity to discuss certain elements for my professional growth plan and the steps on how I plan to obtain this particular goal and why it was important in my growth, as well as important for information to share with other colleagues and educational professionals.