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Make a ranged attack against an unoccupied grid intersection (AC 5)
Hit: Creatures in all adjacent squares are dealt splash damage. No creatures take direct hit damage.
Miss: Roll 1d8 to determine the misdirection of the throw
Count clockwise starting at the square closest to thrower (refer to diagram on right)
Count a number of squares in the indicated direction equal to the number of range increments thrown.
Finally, the item deals splash damage (if any) to all creatures in the square determined above and in all adjacent squares.
Contents
Contents
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