Gameplay: A Symphony of Carnage
From the moment you wake up in the sarcophagus, rip off your restraints, and grab your pistol, Doom sets the tone: there’s no hand-holding, no lengthy exposition—just pure, unfiltered carnage. The game’s signature combat loop, dubbed “push-forward combat,” forces you to stay aggressive. Health and ammo aren’t just handed to you; they’re earned through brutal executions called Glory Kills, chainsawing demons in half, and using every weapon at your disposal.
The arsenal is a dream come true for FPS fans. The Super Shotgun makes every blast feel like a seismic event, the Gauss Cannon turns enemies into smoldering chunks, and the BFG 9000? Well, it’s still the king of overkill. There’s no reloading—just non-stop destruction, and every weapon has a secondary mode that allows for tactical experimentation.
Level Design: Hell on Earth (and Mars)
Forget linear corridors. Doom embraces its ‘90s roots with sprawling, multi-layered levels filled with secrets, upgrades, and hidden paths. Each environment, whether it’s the UAC research facility on Mars or the grotesque depths of Hell, is dripping with atmosphere and begs to be explored. The game encourages vertical movement, rewarding players who think outside the box with hidden runes, classic Doom level recreations, and weapon mods.
When Doom (2016) burst onto the scene, it didn’t just revive the legendary franchise—it completely redefined what a modern first-person shooter could be. In a time when shooters leaned heavily into cover mechanics, slow-paced tactics, and cinematic storytelling, Doom threw all of that out the window, slapped on a shotgun, and told you to rip and tear until it was done.
Soundtrack: Metal as Hell
Mick Gordon’s thunderous, distortion-heavy soundtrack is the heart and soul of Doom’s adrenaline-fueled combat. When demons start pouring in, the music kicks into overdrive, blending industrial beats with heavy metal riffs that sync perfectly with the carnage. It’s not just background music—it’s a battle cry, pushing you to fight harder, move faster, and never stop ripping and tearing.
Story: Just Enough to Keep You Moving
Doom knows what it is. It doesn’t bog you down with cutscenes or lengthy dialogue sequences. There’s a story—something about the UAC harnessing Hell’s energy, an overzealous scientist named Dr. Olivia Pierce, and the legendary Doom Slayer’s eternal war against demons—but the game wisely keeps it in the background. The Doom Slayer himself treats the plot with absolute disdain, smashing terminals and brushing off exposition like an inconvenience.
Verdict: A Perfect FPS Revival
Doom (2016) isn’t just a return to form—it’s a masterclass in FPS design. It strips away the fluff, focusing entirely on movement, momentum, and mayhem. It’s fast, brutal, rewarding, and infinitely replayable. In an era of hand-holding shooters, Doom demands that you keep up or be left in the dust.
If you love FPS games, Doom is a must-play. If you don’t love FPS games, Doom will make you a believer.